Major Changes In Video Games

Improved Essays
Gaming has been a huge market ever since the first console launched. Many differences have arose from the introduction of the first console, the Magnavox Odyssey in 1972, and the more recent releases into the gaming market, the Sony PlayStation 4 and the Microsoft Xbox One in late 2013, to allow for better graphics, storylines, and overall experiences. Without the changes in video games to adjust to the times, I doubt they would be as popular as they are today.
To draw more and more people to video games, many changes had to be made to the way they are played, and the graphics. The games themselves have changed from cartridges to discs to cloud-based storage of the games. In addition to the games being changed, the ability to save game data on a certain device, rather than on the game itself has been a major change in the industry. Also, the storylines of modern games are much more complex than those of the original video games. Games have adjusted with modern technology to allow for better
…show more content…
Video games have changed by their graphics, data storage, and even the games that are played. If the graphics, violence, and storyline in video games hadn’t been changed to make the systems run better, and make gameplay smoother. Without the advancements in the industry to please the players, video games would not have survived for as long as they have. The better technology has allowed for games to be more enjoyable and a more immersive experience for people all around the globe. Video games have adapted to the times to keep consumers happy with their product, and allow people to analyze the differences forty years can make. By analyzing the ways that video games are different, many things can be determined about our world today, including that we are a much more technologically advanced civilization, and depend upon the latest and greatest in the industry to be

Related Documents

  • Great Essays

    It has been constantly debated that video games have negative effects such as addiction, increased aggression, and various health concerns such as repetitive strain injuries and obesity. These purported negative effects tend to get far more media coverage than the positives. However, numerous research that has been conducted since the era of mainframe computer games shows that video games can be used for educational and therapeutic uses. This shows that video games, in addition to their entertainment value, have great educational potential. Video game’s a very interactive medium and can engage and motivate the user to improve on specific skills.…

    • 1557 Words
    • 7 Pages
    Great Essays
  • Improved Essays

    Video games have been transformed so much thought the years. Starting from pong in the 70’s to modern day video games. As society advances so do video games and their importance in modern culture. The more complicated we make video games the more we see there is controversy around it, but that’s not the main transformation this paper will be focusing on. The transformation I see the most would be between the Nintendo 64 to the PlayStation 4 consoles.…

    • 949 Words
    • 4 Pages
    Improved Essays
  • Improved Essays

    Additionally, video games have the potential to encourage players to learn more about the always advancing technology. In opposition to the accepted beliefs, video games are good for you. First, video games make learning fun and have a greater impact to the player. For example, there are a wide variety of games to fit an extensive audience. In effect, this would have a better chance in people finding an interest they…

    • 1646 Words
    • 7 Pages
    Improved Essays
  • Superior Essays

    The video game industry is rising fast and will soon dominate worldwide. With more than 9 out of 10 children playing video games regularly, I predict the use of video games in their everyday environment to solve every day problem. Due to the immense productivity video games can create, the world will evolve into a new improved generation; the generation of video games. Yes, video games may cause problematic occurrences’ such as eye damage and the graphical violence that dwell within them, but the ever-growing world will demolish those issues. Even with though knowing the potential hazards of video games, the positive benefits outweigh the negative by a landslide.…

    • 1302 Words
    • 6 Pages
    Superior Essays
  • Improved Essays

    Considering what people can buy now, the future for video games is limitless. Everything from the Xbox One to the PlayStation 4 will eventually get replaced over time, and people always want the new games and systems whether it be something new or an upgrade. With the games becoming more technologically advanced, the cycle of buying a new game system will always be present. The “cooler” and newer the game, the more people will want it. The more people enjoy and play the game, the more they will promote it, causing more people to buy it and possibly become…

    • 731 Words
    • 3 Pages
    Improved Essays
  • Great Essays

    This is drastically changing the market. While some sales are boosted, others have seen a steadier decrease in both desirability and success with gamers. Although traditionally used to expand a game’s narrative power and lore, the advent of physical DLC content, the marketing habits of gaming companies to release DLC information at game launch and bundle it in season passes, and the growing trend of restricting important gameplay and story elements to the realm of DLC is all…

    • 1633 Words
    • 7 Pages
    Great Essays
  • Improved Essays

    So for online features, I think Microsoft has the upper hand due to being less prone to hacking and they tend to offer more apps than the other 2 systems. These are a few reasons that can help any parent or gamer decide what system to buy for the family. They are many other factors to take into consideration as specs or memory, but 3 major factors have been covered here. from The few reasons that were discussed prior, I believe that the Xbox One is the superior console with its exclusive title, price, and online features make it a console worth having. These are the gamer’s choice for what they are looking for in any system.…

    • 993 Words
    • 4 Pages
    Improved Essays
  • Great Essays

    So that’s why the game industry is the biggest form of entertainment in the world to date and growing. So video games have had big positives on making jobs and making entertainment for the masses. Video games had been used for more of a positives way to introduce a new form to tell a story to its viewer and explain it in a more personal level. With this kind of personal level of viewing such video games the show graphic, ideology, morals, and many things that can make someone understand a concept better. Tend to have a better understanding of things.…

    • 1823 Words
    • 7 Pages
    Great Essays
  • Great Essays

    Video Games Affect Biology

    • 1370 Words
    • 6 Pages

    As technology improved and gamers started defining exactly what they were looking for, video games morphed and molded into what we have today and will continue to do so until the demand for video games is all but fizzled out. As for the future of the gaming industry and what it has to hold, there is much speculation. As Michael Dolan from PBS stated in his article The Future of Video Gaming, “These days it seems almost everyone has a theory about the future of video games… Because game designers are inhibited only by creativity and available technology, the potential will grow as their capability to move more polygons cheaply comes to fruition — something that the computer industry is working on every day” (Michael Dolan). As of now, in the year 2016, we have the ability to simulate real life expeditions, procedures, and experiences as well as tabletop games and dungeon crawlers where the purpose is to explore,…

    • 1370 Words
    • 6 Pages
    Great Essays
  • Improved Essays

    With the ever changing market and growth in the smart phone market, the video game industry has had to change and evolve to satisfy needs of existing gamers, as well as to attract new potential clients. With the smart phone industry growing rapidly, the video game industry now had a new means to reach the potential clients but these new clients needed a new business model in order to be reached. Video game software companies started producing games that were free to install and play. To make money on these games they would sell in game merchandise for real world cash allowing the customer to pay as little or as much as they desire. These free games reach more people allowing a greater opportunity for money to be spent on their game increasing their…

    • 784 Words
    • 4 Pages
    Improved Essays