At the current technology advance rate, video games are taking over as one of the most popular choice of entertainment among children and young adults. As the popularity continues to grow, there are also many concerns regarding to the effects of violent video games on our younger generation. In fact, many people blame on violent video games being the solely cause of teenager mass shooting events. However, I firmly believe that violent video games have little to no effect on the past unfortunate events. Hence, many questions are raised: which past shooting events that causes people to think negatively of violent video games? Are there any other factors that would cause teenager shooting other …show more content…
Violent video games are merely a type of entertainment, same as social networking or movies. Hence, there are other causes such as mental illness or the child’s surroundings, like their friends or family. As mentioned in the case of Adam Lanza of the Sandy Hooks Elementary school shooting, violent video games only took a small part in contributing to his decision to behave so,. People failed to consider his unstable mental state or possible his childhood which drove him into madness. Besides mental illness, family domestic violence is also another factor which causes adolescents to behave aggressively towards people around them. It is understandable that a child tends to show his anger towards his surrounding as a result of being a victim of family domestic violence. Another worrying cause of early childhood aggressive behavior is the exposure to bullying. How many times have we heard of suicidal cases in the younger population due to bully? Many bullied kids tend to bully other weaker youths as a way to defend themselves or simply, in order to relieve their anger. In worse case scenarios, younger kids build up their hate towards their schools, their clueless teachers or their ignorant classmates and as a result, Sandy Hooks Elementary school shooting happened. Therefore, it is clear to see that an adolescent’s surroundings play an important role in the outcome of their behavior as they grow up rather than putting blames on violent video games. Another factor to be considered is that the nature of violent video game does not determine the outcome of adolescents’ behavior. As an experienced video game player, I believe it is not the content of the game but rather the competitiveness and challenging gameplay of it that can also lead to aggressive behavior. For example, a simple game such as car racing or boxing can cause aggression in a player’s behavior if he or