The estimated budget we are going to set aside for marketing and advertising is going to be approximately 2% of the total sales revenue. The joint venture with Tectoy allows for the M-Box to get the most “bang for the buck” in advertising. With Tectoy already being an established and reputable gaming company in Brazil, it allows for the M-Box to be advertised through their channel of networks. This lowers marketing costs significantly. By adding the M-Box to the Tectoy line of products, it will immediately be targeted at the gamer demographic of Brazil. Since Tectoy already has a devoted gamer demographic, by joining teams with them the M-Box smoothly and almost effortlessly will enter the Brazilian gaming market. The media we recommend for advertising the M-Box is TV commercials, billboards, radio, and in-store advertising. The advertising will be focused at the target market of the M-Box which ranges from age seven to twenty-nine. This age group in Brazil represents a little over 40% of the population. Because we are trying to target such a large percentage of the population, the M-Box will have to rely heavily on television and radio commercials and also on billboards. It takes hearing or seeing a marketing message at least seven times to influence a buyer’s decision; because of this we believe that billboards and television and radio commercials will be the best
The estimated budget we are going to set aside for marketing and advertising is going to be approximately 2% of the total sales revenue. The joint venture with Tectoy allows for the M-Box to get the most “bang for the buck” in advertising. With Tectoy already being an established and reputable gaming company in Brazil, it allows for the M-Box to be advertised through their channel of networks. This lowers marketing costs significantly. By adding the M-Box to the Tectoy line of products, it will immediately be targeted at the gamer demographic of Brazil. Since Tectoy already has a devoted gamer demographic, by joining teams with them the M-Box smoothly and almost effortlessly will enter the Brazilian gaming market. The media we recommend for advertising the M-Box is TV commercials, billboards, radio, and in-store advertising. The advertising will be focused at the target market of the M-Box which ranges from age seven to twenty-nine. This age group in Brazil represents a little over 40% of the population. Because we are trying to target such a large percentage of the population, the M-Box will have to rely heavily on television and radio commercials and also on billboards. It takes hearing or seeing a marketing message at least seven times to influence a buyer’s decision; because of this we believe that billboards and television and radio commercials will be the best