Big Game Studios Are Killing The Video Game Industry Analysis

1633 Words 7 Pages
Any marketplace is hugely dynamic, changing with time and continuing to grow with the consumer base. As such, these changes are not always good. Take the video gaming industry, for example. Game companies are beginning to push the purchase of Downloadable Content, or DLC, onto their consumers. This is drastically changing the market. While some sales are boosted, others have seen a steadier decrease in both desirability and success with gamers. Although traditionally used to expand a game’s narrative power and lore, the advent of physical DLC content, the marketing habits of gaming companies to release DLC information at game launch and bundle it in season passes, and the growing trend of restricting important gameplay and story elements to the realm of DLC is all …show more content…
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