Argumentative Video Games

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Video Games Taking Over the World of Technology
John Dewey, an American educational philosopher, once said, “ Education is not preparation for life; education is life itself.” Education is the building blocks of a permanent lifestyle, so parents should desire for their children to have a stable foundation to build upon. Any concerned parent wants nothing but the best for their child so they are well aware of the new forms of child entertainment. Since the late 1970’s to the early 1980’s, children within the United States have become subject to a new type of entertainment: video gaming. (A TECHNOLOGY) As video games are becoming more apparent in the average American household, parents are beginning to wonder how videogames are effecting their children. Inappropriate games are sweeping the nation, consuming the innocence of children and changing them for the future. When children are exposed to video games that are unsuitable for their age, they may go through many behavioral changes such as increased aggression, loss of motivation, and become socially
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Disregarding the frequent fear that video games are dangerous to childhood development, Oxford University completed a study of boys and girls between the ages of ten and fifteen that playing for up to sixty minutes a day is actually beneficial (Telegraph). The said games assist in hand- eye coordination, stimulating imagination, and much more. Like anything else, videogames do not affect children if they are played in moderation as long as the games appropriate for the specific age group of the child. Although playing video games can be a good part of learning, anything that is learned from playing games can be better taught in the real world with the inclusion of human

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