We theorize that the implementation of Dr. Raul Portuondo’s methodology regarding the instruction of third-year grade students of the cartesian plane through educational boards games might be the solution. We hypothesized that the students that play the educational board games will have higher test results compare to the ones that do not since they transfer skills learned during the game playing to cognitive abilities …show more content…
The U.S. President's Council of Advisors on Science and Technology (PCAST) report predicts over the next decade approximately one million more STEM graduates will be needed in order to meet the demands of the U.S. workplace (Ellis, Fosdick, & Rasmussen, 2016). It is predicted the percentage of students passing the math material will increase after the introduction of the game to public school education since the use of technology in early childhood education can effectively support and enhance learning experience (Mikelic Preradovic, Lesin, Sagud, 2016). If we can get more students to understand and enjoy mathematics at a young age, the number of people that pursue and complete a STEM diploma will