In this case, the consumeristic and materialistic society is less at fault to the actual citizens, but at the fault of the Controller, Mustapha Mond, who wanted to create a completely stable society. Nonetheless, the results are still similar to the group in Romero 's film. First off, this science-fiction world implemented feelies, which were used for entertainment purposes for the citizens. Watching a feelie is a little similar to watching a movie, however, the audience feels whatever is happening on the screen, so the feelie basically conditions them on what to feel. Also, there is no meaningful storyline because the Controller says that the people cannot follow it, and if there is one, it would be too basic to be taken seriously. Although the citizens are being entertained, they do not get any knowledge from feelies, and they do not know how to feel by themselves like humans do. Similarly, another invention in this Brave New World that toggles with one 's feelings is a drug called soma, which makes citizens feel better instantly, and forget about any problems, but they do not have thoughts of their own and they conform to society without being individuals. For instance, when Lenina went to the reservation with Bernard, she became very scared because she did not have any more soma, therefore, she did …show more content…
Both George A. Romero 's horror film, Dawn of the Dead, and Aldous Huxley 's Brave New World, attempt to convey this message to others to make them see how being this way is not necessarily beneficial as a human. In fact, we could be headed in that direction because in real life, Disney World has short films where the audience can feel what is happening on the screen, and these are similar to feelies. Even though these two pieces of literature warn us, one can only imagine society in the future if we keep getting