The cover photo serves its purpose well: it attracts the targeted audience and aids the text to hint at Bernstein’s following argument about video games. The boy on the front page photo seems to be completely consumed by a video game given that his tongue is sticking out, a sign of intense concentration; this complements the point Bernstein brings up on the same page, “[p]laying a…game…is like a jolt of adrenaline to your system”. The photo and the text work together to address the all-consuming nature of the medium. Furthermore, the boy is leaning off to the side in the photo, this gaming position is relatable to other gamers, most of which are teenage boys, like the boy in the photo; these gamers are Bernstein’s target audience. This relatability complements the text’s …show more content…
Through her use of relatable photos and simple language that complement each other, she effectively draws in her targeted audience of teen gamers. These photos and text also work together to continually reinforce her thesis throughout the article. If any teen were to read this article, it would have, what I believe to be, Bernstein’s desired effect: if the reader is a gamer, they would continue to game while exercising caution in regards to their priorities as well as making sure to spend time doing things other than