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24 Cards in this Set
- Front
- Back
Nerve Agents |
Liquid casualty Disrupts nerve impulses and damages body functions Sarin (GB) |
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Blister Agents |
Liquid/solid inflamation and blisters destruction of tissues distilled mustard (HD) |
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Blood Agents
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Gaseous
Attacks enzymes carrying oxygen in blood. Rapid breathing and choking hydrogen cyanide |
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M9 paper
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detects liquid chemicals and turns red
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Choking agents
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Gaseous/liquid
tears, dry throat, nausea lungs fill with fluid |
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Atropine/2-PAM-Chloride auto injector
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Therapy for nerve agent casualties
intramuscular injection |
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NAVAIR 00-80T-121
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Chemical and biological defense , NATOPS manual
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Biological Warfare
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The use of agents to cause disease, sickness, or death.
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Pathogens
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bacteria, rickettsia, viruses, fungi, protozoa, and prions
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Toxins
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Neurotoxins, cytotoxins, enterotoxins, and dermatoxins
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IPE
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Individual Protective equipment
Protective mask MCU-2P w/C-2 canister filter Advanced chemical protective garment gloves and liners overboots skin decontamination kit |
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Radiological Warfare
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Use of radiological weapons to produce widespread injury and death of all life.
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Types of Nuclear explosions
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High altitude airburst
Airburst where fireball does not reach the surface Surface burst Shallow underwater burst Deep underwater burst |
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Ready Shelter shielding stations
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Minimum shielding from nuclear radiation to allow crew to remain near battle stations |
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Deep Shelter stations |
Low in the ship near the centerline
max shielding |
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MOPP 0
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Issue IPE accessible within 5 min
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MOPP 1
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Afloat-JSLIST, Mask, gloves readily accessible
Ashore-Don protective equipment, M9 tape |
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MOPP 2 |
Afloat- Mask carried, decon supplies staged
Ashore- Additional to level plus don boots |
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MOPP 3 |
Afloat- GQ, install filters don overboots
Ashore-Fill canteens activate decon stations |
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MOPP 4
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Afloat- Don mask/hood, gloves, circle william, countermeasure washdown
Ashore- Gloves with liners untie bow in tension cord loop between legs and scure to belt |
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Class A Mishap |
$2 million + in damages or an injury resulting in death or permanent total disability |
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Class B Mishap |
$500,000+ in damages but less than 2 million or injury resulting in permanent partial disability |
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Class C Mishap |
$50,000 + in damages but less than $500,000, a non fatal injury causing loss of time beyond the same day or shift |
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C/A/B |
Car |