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24 Cards in this Set
- Front
- Back
Argument |
reason or set of reasons given with the aim of persuading others that an action or idea is right or wrong.
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Moral |
concerned with the principles of right and wrong behavior and the goodness or badness of human character.
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Legend |
a traditional story sometimes popularly regarded as historical but unauthenticated.
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Persuasion |
the action or fact of persuading someone or of being persuaded to do or believe something.
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Exaggeration |
a statement that represents something as better or worse than it really is.
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Myth |
a traditional story, especially one concerning the early history of a people or explaining some natural or social and typically involving supernatural beings or events.
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Claim |
an assertion of the truth of something, typically one that is disputed or in doubt.
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Fable |
a short story, typically with animals as characters, conveying a moral.
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Mood |
A feeling |
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Support |
a thing that bears the weight of something or keeps it upright.
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Epic |
of, relating to, or characteristic of an epic or epics.
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Cultural values |
The values of a society can often be identified by noting which people receive honor or respect
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Appael |
make a serious or urgent request, typically to the public.
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Tall tail |
Story with unbelievable element |
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TESTIMONAL |
a formal statement testifying to someone's character and qualifications
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Conflict |
a serious disagreement or argument, typically a protracted one
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Stage directions |
Instructions of a play (text) |
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Band wagon |
a wagon used for carrying a band in a parade or procession.
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Science fiction |
a genre of speculative fiction dealing with imaginative concepts
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Ad hominem |
relating to or associated with a particular person
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Theme |
A subject of a talk |
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Stereotyping |
view or represent as a stereotype
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Diagluge |
a literary technique in which writers employ two or more characters to be engaged in conversation with each other
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Foreshadowing |
be a warning or indication of a future event
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