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24 Cards in this Set

  • Front
  • Back

Argument

reason or set of reasons given with the aim of persuading others that an action or idea is right or wrong.

Moral

concerned with the principles of right and wrong behavior and the goodness or badness of human character.

Legend

a traditional story sometimes popularly regarded as historical but unauthenticated.

Persuasion

the action or fact of persuading someone or of being persuaded to do or believe something.

Exaggeration

a statement that represents something as better or worse than it really is.

Myth

a traditional story, especially one concerning the early history of a people or explaining some natural or social and typically involving supernatural beings or events.

Claim

an assertion of the truth of something, typically one that is disputed or in doubt.

Fable

a short story, typically with animals as characters, conveying a moral.

Mood

A feeling

Support

a thing that bears the weight of something or keeps it upright.

Epic

of, relating to, or characteristic of an epic or epics.

Cultural values

The values of a society can often be identified by noting which people receive honor or respect

Appael

make a serious or urgent request, typically to the public.

Tall tail

Story with unbelievable element

TESTIMONAL

a formal statement testifying to someone's character and qualifications

Conflict

a serious disagreement or argument, typically a protracted one

Stage directions

Instructions of a play (text)

Band wagon

a wagon used for carrying a band in a parade or procession.

Science fiction

a genre of speculative fiction dealing with imaginative concepts

Ad hominem

relating to or associated with a particular person

Theme

A subject of a talk

Stereotyping

view or represent as a stereotype

Diagluge

a literary technique in which writers employ two or more characters to be engaged in conversation with each other

Foreshadowing

be a warning or indication of a future event