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66 Cards in this Set

  • Front
  • Back

Angle

The basic point of view that dominates the approach to a story

Field Production

Production activities that take place away from the studio

Medium Requirements

The equipment, facilities and people necessary for a specific production

Postproduction

Production activities after the video recording phase

Preproduction

Activities during the planning of a production

Process Message

The message actually perceived by the viewer watching the video

Production

Activities during which the production is telecast live or recorded

Program Objective

The desired effect of a program on the viewer

Production Model

Moving from the idea to the program objective then backing up to the specific medium requirements to achieve the program objective.

Nontechnical Personnel

Producer, Director, Assistant Director, Line Producer, Production Manager, Script Supervisor, Production Assistant, etc..

Postproduction team

All individuals responsible for editing and piecing together a production.

Preproduction team

All individuals responsible for the technical aspects of creating of a particular product.

Production schedule

A breakdown of the time spent during a production

Technical personnel

Director of Photography, Camera Operator, First + Second Assistant Camera, Digital Imaging Tech,

720p

(1280x720, Progressive, High Definition)

1080i

(1920x1080, Interlaced, High Definition)

1080p

(1920x1080, Progressive, High Definition)

480i/480p

(720x480, Interlaced/Progressive, Standard Definition)

Analog

An electric copy of the original stimulus

Codec

A computer program that both shrinks large movie files, and makes them playable on your computer.

Compression

The temporary rearrangement or elimination of all data that are not absolutely necessary preserving the original quality of the video and audio signals for storage and signal transportation.

Digital

Data in an On/Off configuration

Field

Scanning all the odd lines yields one

Frame

Two fields together make one

Refresh Rate

The number of frames progressively scanned per second

Aperture

The iris opening of a lens

Beam Splitter

Optical device within the camera that divides the white light into three primary colors: red, green and blue

Camera Control Unit

A range of equipment and operations related to remote control of video/television camera functions.

CCD

An electronic "chip"; it is the most common imaging device in color cameras.

Fast Lens

A lens that permits a relatively great amount of light to pass through at its largest aperture setting

Focal Length

Indicates how much of a scene the lens can see and how magnified the distant objects look

F Stop

The scale on the lens, indicating the aperture. The larger the Fstop number, the smaller the aperture;the smaller the f stop number,the larger the aperture

Iris

Adjustable lens-opening mechanism

Slow Lens

A lens that permits a relatively small amount of light to pass through at its largest aperture

Viewfinder

A small video screen or flat-panel display on a camera that shows the black-and-white or color picture the camera generates.

Arc

To move the camera in a slightly curved dolly or truck

Cant

To tilt the camera sideways

Crane

To move the boom of the camera crane up or down. Also called boom.

Dolly

To move the camera in or away from the subject

Pan

To turn the camera horizontally

Pedestal

To move the camera up or down using the studio pedestal

Tilt

To point the camera up or down

Tongue

To move the boom of a camera crane of jib arm with the camera from left to right

Truck

To move the camera laterally by means of a mobile camera mount

White Balance

The process of adjusting the video camera's red, blue, and green in order to balance the color of prevailing sources (sunlight, sky light, fluorescent, etc.).

Aspect Ratio

The proportions of an Image; width divided by height.

Depth of Field

The area in front of and behind the plane of focus in the scene which is acceptably sharp

Headroom

The space between the top of the head and the upper screen edge

Leadroom

The space in front of a laterally moving object or person

Cardioid

Heart-shaped pick up pattern of a unidirectional microphone
Heart-shaped pick up pattern of a unidirectional microphone

Condenser Microphone

High-quality, sensitive microphone for critical sound pickup

Dynamic Microphone

A relatively rugged microphone. Good for outdoor use.

Hypercardioid

A very narrow unidirectional pickup pattern with a long reach. The mic is also sensitive to sounds coming directly from the back.
A very narrow unidirectional pickup pattern with a long reach. The mic is also sensitive to sounds coming directly from the back.

Lavalier

A small microphone that is clipped to clothing . Also called a lav.

Omnidirectional

Pickup	pattern	of	a	microphone	that	can	hear	equally	well	from	all	directions

Pickup pattern of a microphone that can hear equally well from all directions



Pickup Pattern

The territory around the microphone within which the mic can hear well.

Unidirectional

Pickup pattern of a microphone that can hear best from the front

XLR Connector

The type of connector used to connect things like the boom mic to the camera.

The type of connector used to connect things like the boom mic to the camera.

Attached Shadows

Shadow that is connected to its source

Cast Shadows

Shadow that is not connected to its source ie. cast onto a wall

Contrast

The difference between one tone and another or between the darkest and lightest parts of a scene or processed film

Directional light

A loose term for light that is not loose, and does not spill. Hard Light is directional, Soft Light can be made fairly directional with an Eggcrate.

Diffused Light

A Translucent material placed in front of a Light to soften Highlights and Shadows, reduce Contrast and increase Beam Angle.

Falloff

The size of the area on a surface where light and shadows merge. Soft sources produce a gradual transition, a subtle gradation of tones. Hard sources, without Fill Light, change abruptly

Reflected light

Various surfaces in a scene reflect between 1% and 95% of the Incident Light. Specular surfaces will reflect it narrowly. Diffuse (rough, irregular, or Matte) surfaces Scatter it.

NTSC

National television standard commity. The video system or standard used in North America and most of South America. 30 frames are transmitted each second. Each frame is made up of 525 individual scan lines.