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45 Cards in this Set

  • Front
  • Back
•Consumerbehavior
the process individuals or groups go through to select, purchase, use and dispose of products in order to satisfy their wants and needs
involvement
the amount of time and effort a buyer invests in the search, evaluation, and decision processes of consumer behavior

perceived risk

the belief that choice of a product has potentially negative consequences, whether financial, physical or social.

sensory marketing

marketing techniques that link distinct sensory experiences such as a unique fragrance with a product or service

sensory branding

the use of distinct sensory experiences not only to appeal to customers but also to enhance their brand

time poverty

consumers' belief that they are more pressed for time than ever before

culture

the values, belief, customs, and tastes a group of people values

subculture

a group within a society whose members share a distinctive set of beliefs, characteristics or common experiences

microcultures

groups of consumers who identify with a specific activity or art form

consumerism

a social movement that attempts to protect consumers from harmful business practices

social class
a group of people in a society who are considered nearly equal in status or community esteem, who regularly socialize among themselves both formally and informally, and who share behavioral norms

status symbols

visible markers that provide a way for people to flaunt their membership in higher social classes

mass class

the hundreds of millions of global consumers who now enjoy a level of purchasing power that's sufficient to let them afford high quality products

reference group
a group in society that influences an individual's purchasing behavior
opinion leader
an individual who influences the opinions of others

gender roles

society's expectation regarding the appropriate attitudes, behaviors. and appearance for men and women

business-to-business (B2B) markets

The group of customers that include manufacturers, wholesalers, retailers, and other organizations

organizational markets

Another name for B2B markets

Derived demand

Demand for business or organizational products caused by demand for consumer goods or services

Inelastic demand

Demand in which changes in price have little or no effect on the amount demande

Joint demand

Demand for two or more goods that are used together to create a product

Producers

The individuals or organizations that purchase products for use in the production of other goods and services

Resellers

The individuals or organizations that buy finished goods for the purpose of reselling, renting, or leasing to others to make a profit and to maintain their business operations

Government markets

The federal, state, county, and local governments that buy goods and services to carry out public objectives and to support their operations

North American Industry Classsification System (NAICS)

The numerical coding system that the US, Canada, and Mexico use to classify firms into detailed categories according to their business activities.

Buyclass

One of three classifications of business buying situations that characterizes the degree of time and effort required to make a decision.

Straight rebuy

A buying situation in which business buyers make routine purchases that require minimal decision making.

Modified rebuy

A buying situation classification used by business buyers to categorize a previously made purchase that involves some change and that requires limited decision making.

New-task buy

A new business-to-business purchase that is complex or risky and that requires extensive decision making.

Buying center

The group of people in an organization who participate in a purchasing decision.

Product specification

A written description of the quality, size, weight, and other details required of a product purchase.

Customer reference program

A formalized process by which customers formally share success stories and actively recommend products to other potential clients, usually facilitated through an on-line community.

Single sourcing

The business practice of buying a particular product from only one supplier

Multiple sourcing

The business practice of buying a particular product from several different suppliers.

Reciprocity

A trading partnership in which two firms agree to buy from one another.

Outsourcing

The business buying process of obtaining outside vendors to provide goods or services that otherwise might be supplied in-house

Offshoring

A process by which companies contract with companies or individuals in remote places like China or India to perform work they used to do at home.

Crowdsourcing

A practice in which firms outsource marketing activities (such as selecting an ad) to a community of users

Reverse marketing

A business practice in which a buyer firm attempts to identify suppliers who will produce products according to the buyer firm's specifications

Business-to-business (B2B) e-commerce

On-line exchanges between companies and individual consumers

Intranet

An internal corporate communication network that uses internet technology to link company departments, employees, and databases

Extranet

A private, corporate computer network that links company departments, employees, and databases to suppliers, customers, and others outside the organization.

Malware

Software designed specifically to damage or disrupt computer systems

Firewall

A combination of hardware and software that ensures that only authorized individuals gain entry into a computer system

Encryption

The process of scrambling a message so that only another individual (or computer) with the right "key" can unscramble it.