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20 Cards in this Set
- Front
- Back
A.A
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Anti-Aircraft Weapons used to down aircraft.
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A.A.A
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Anti-Aircraft Artillery. Also "Tripple-A" or "flak;" heavy version of the AA gun, often mounted on an armored vehicle.
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A.A.M
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Air-to-Air Missile.
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A.B
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AfterBurner capability; Airbase.
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ALARM
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Air-Launched Anti-Radiation Missile. Missile with active infared transmitter in nose that homes in on targets emitting heat energy.
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AMRAAM
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Advanced Medium-Range Air-to-Air Missile. Missile with active radar transmitter in nose that tracks target, allowing "fire and forget" tactics.
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Bandit
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Confirmed enemy aircraft.
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Bogey
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Unidentified aircraft.
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Chaff
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Strips of metal film released to confuse and reflet signals from rader-guided weapons.
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Drag
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Force that counteracts an object in motion through the air, such as air resistance.
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HARM
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High-speed, Anti-Radiation Missile. Missile whose seeker head homes in on radar-emitting sources.
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FBW
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Fly By Wire. Computer-aided flight control -- flight computer corrects pilot control input according to the flight condition data (altitude, airspeed) it receives, and uses this to adjust flight surfaces
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HVM
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High-Velocity Missile.
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Jammer
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Electronic countermeasure that emits microwaves to distort/confuse enemy radarscopes.
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MIGCAP
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MiG Close Air Patrol. Patrol of an area in search of enemy aircraft, no specified objective to protect.
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RWR
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Radar Warning Reciever. Aircraft device that warns the pilot if he is being tracked by an enemy missile guidance system or air intercept radar.
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"SAM"
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Surface-to-Air Missile.
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SSM
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Surface-to-Surface Missile.
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Stall
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"Loss of lift" condition that occurs when the angle of attack is too steep for the airfoil to provide any lift. During a stall, the normally streamlined flow of air over the blade is disrupted.
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Thrust
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Horizontal, directional force that overcomes drag and powers the aircraft in the desired direction.
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