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20 Cards in this Set

  • Front
  • Back
A.A
Anti-Aircraft Weapons used to down aircraft.
A.A.A
Anti-Aircraft Artillery. Also "Tripple-A" or "flak;" heavy version of the AA gun, often mounted on an armored vehicle.
A.A.M
Air-to-Air Missile.
A.B
AfterBurner capability; Airbase.
ALARM
Air-Launched Anti-Radiation Missile. Missile with active infared transmitter in nose that homes in on targets emitting heat energy.
AMRAAM
Advanced Medium-Range Air-to-Air Missile. Missile with active radar transmitter in nose that tracks target, allowing "fire and forget" tactics.
Bandit
Confirmed enemy aircraft.
Bogey
Unidentified aircraft.
Chaff
Strips of metal film released to confuse and reflet signals from rader-guided weapons.
Drag
Force that counteracts an object in motion through the air, such as air resistance.
HARM
High-speed, Anti-Radiation Missile. Missile whose seeker head homes in on radar-emitting sources.
FBW
Fly By Wire. Computer-aided flight control -- flight computer corrects pilot control input according to the flight condition data (altitude, airspeed) it receives, and uses this to adjust flight surfaces
HVM
High-Velocity Missile.
Jammer
Electronic countermeasure that emits microwaves to distort/confuse enemy radarscopes.
MIGCAP
MiG Close Air Patrol. Patrol of an area in search of enemy aircraft, no specified objective to protect.
RWR
Radar Warning Reciever. Aircraft device that warns the pilot if he is being tracked by an enemy missile guidance system or air intercept radar.
"SAM"
Surface-to-Air Missile.
SSM
Surface-to-Surface Missile.
Stall
"Loss of lift" condition that occurs when the angle of attack is too steep for the airfoil to provide any lift. During a stall, the normally streamlined flow of air over the blade is disrupted.
Thrust
Horizontal, directional force that overcomes drag and powers the aircraft in the desired direction.