• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/74

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

74 Cards in this Set

  • Front
  • Back

selective attention

focusing on specific objects and filtering out others




two ways attention is selected:


- endogenous---> you choose


- exogenous----> environment chooses; things that draw our attention to it



saccades

small, rapid eye movements


- moving eye to take in new info

fixations

pauses in eye movements that indicate where a person is attending or focusing on


- approximately 3 fixations per second

stimulus salience

areas of stimuli that EXOGENOUSLY capture attention due to their properties


- color, contrast, orientation, brightness

inattentional blindness

stimulus is not perceived even when the person is looking directly at it


- when not paying attention to certain features




example: curtains change color but person doesn't notice because paying attention to something else

change blindness

a change from one image to another is not noticed


- not paying attention to area so doesn't see change


- real objects in the environment change with some type of movement, which is why we normally don't experience change blindness

physical definition of sound

sound is PRESSURE CHANGES in the air or other medium


- the cycle of alternating high-and low- pressure regions that travel through the air

perceptual definition of sound

sound is the EXPERIENCE we have when we hear

high pressure of sound

condensation (air pushed together)

low pressure of sound

rarefication/rarefaction (air pulled apart)

frequency

the number of pressure cycles within a given time period


- how frequent waves occur


- measured in Hertz (Hz)


- 1 Hz is one cycle per second

sound pitch

the PERCEPTION of frequency




- low pitch---> cycles fewer times/sec


- high pitch--> cycles more times/sec

amplitude

difference in pressure between highest and lowest peaks of wave


- how intense the pressure change is


- sound loudness is the perception of amplitude


- HIGH AMP= LOUD


- LOW AMP= SOFT

do low or high frequencies travel further?

low frequencies travel further

audibility curve

lowest intensity sound we can detect (threshold of hearing)

threshold of feeling

you detect the sound wave with nerves in your skin

auditory response area

between the audibility curve and the threshold of feeling

timbre

all other perceptual aspects of a sound besides loudness and pitch

first harmonic/ fundamental frequency

is the lowest frequency tone

purpose of the fundamental frequency

determines how often the complex tone repeats (aka periodicity) and therefore pitch

octaves

the difference between two notes


- is doubling the fundamental frequency of that note

pinna

helps with sound location

auditory canal

protects the tympanic membrane at the end of the canal


- amplifies frequencies between 1000 and 5000 Hz

what does the outer ear consists of

- pinna


- auditory canal

middle ear

two cubic centimeter cavity separating inner from outer ear

what does the middle ear contain

contains three ossicles:


- malleus


-incus


-stapes

malleus

moves due to the vibration of the tympanic membrane

incus

transmits vibrations of malleus

stapes

transmit vibrations of incus to the inner ear via the oval window of the cochlea

what is the general purpose of the ossicles

amplify vibration for better transmission to the fluid

tympanic membrane

vibrates when pressure waves hit it and makes bone vibrate


- helps protect inner ear



receives sound vibrations from the outer air and transmits them to the auditory ossicles

what is the main structure of the inner ear

cochlea

cochlea

- is set into vibration by the staoes


- divided into the SCALA VESTINULI and SCALA TYPANI by the cochlear partition

scala tympani

helps reduce pressure; receives pressure from apex and ends up at round window

round window

absorbs pressure wave

what is the main structure of the inner ear

chochlea

how is the liquid inside the chochlea set into vibration

the stapes pushes against the oval window

what part of the ear contains the organ of corti

chochlear partition which is part of the cochlea

interaural time difference (ITD)

difference between the times sounds reach the two ears


- when distance to each ear is the same, there is no differences in time (front or behind)




- when distance to ears is differe,t there is a difference (on sides)

interaural level difference (ILD)

difference in pressure level reaching the two ears


- only works for HIGHER FREQUENCIES


- does NOT tell anything about distance of sound or elevation, or if above, below or front or back

where are narrowly tuned ITD neurons located

inferior colliculus and superior olivary nuclei

importance of narrowly tuned ITD neurons

- receive signals from both eats



cones of confusion

we don't know the exact location of the sound


- hard to determine if sound is coming from up/down, front/back or distance of sound

onset time

when sounds start at the same time, must come from the same source

location proximity

if single sound source tends to come from one location and to move continuously

proximity in time

sounds that occur in rapid succession usually come from the same source

similarity in timbre and pitch

similar sounds are grouped together


- high and low tones are alternating

auditory continuity

sounds that stay constant or change smoothly are usually from the same source. fills in missing sounds

effect of past experience

meaningfulness, familiarity

intimacy time

time between when sound leaves its source and when the first reflection arrives

precedence effect

when listeners hear the sound as only coming from the first sounds location due to a dely

what creates echos

when there is enough time between two sounds from different locations, they sound like different sounds

bass ratio

ratio of low and high frequencies reflected from surfaces




- high based ratio---> warmth: HIGH frequencies absorbed




-low based ratio---> LOW frequencies absorbed

spaciousness factor

fraction of all the sound received by listener that is indirect

skin

- heaviest organ


- keeps damaging agents from penetrating body


- Epidermis = outer layer made out of dead skin cells


- Dermis = below epidermis; contains MECHANORECEPTERS

merkel receptor

- fires continuously while stimulus is present---> when something touches your skin for a long time


- senses FINE details

meissner corpuscle

- fires only when a pressure first applied and when removed; sensitive to gradual offset and onset pressure


- SLOW




EX: hand grip

ruffini cylinder

- fires continuously to stimulation


- detects STRETCHING OF SKIN

pacinian corpuscle

- fires only when a pressure first applied and hen removed FAST


- senses rapid vibration due to fast onset and offset

two point thresholdq

minimum separation needed between two points to perceive them as two units

how can we perceive texture

1. merkel receptors = gross details


- good for feeling bigger details




2. pacinian corpuscle = FINE DETAILS


- senses vibration, not pressure


- can rub clothes to feel texture

parchment skin allusion

the sound youre hearing affects your sense of touch




EX: writing on chalkboard feels like it's dry, brittle, etc... but its actually due to the sound chalk makes to make it seem that the board isn't smooth

comb illusion

when you feel something on skin on one part, but then feel it on another part, assum it moved

pain threshold

point at which sensation becomes pain


- most people have about same threshold

pain tolerance

amount of pain a person can handle without breaking down, either physically or mentally


- people have different pain tolerance level

nociceptive pain

- involves nociceptors---> detects something that may damage your body


- impending damage to skin


- fast sharp pain (superficial)

inflammatory pain

- involves nociceptors---> ecomes sensitive and the littlest things can make receptors fire


- damage to ligaments, tendons, bones, muscles


- "slow" dull pain (deep somatic)

neuropathic pain

- damage or malfunction of nerves or brain caused by traima, infection , autoimmune disease, genetics




- carpa; tunnel is an example

microsmatic

humans are this type


- we are good at discriminating smells but BAD at identifying smells

the 5 tastes

SWEETNESS---> associated with substances that have nutritive value


BITTER---> pottentially harmful


SALTY---> indicates presence of sodium


SOUR---> indicates acids (usually vitamins)


UMAMI----> meaty, brothy, or savory and associated with protein

filiform papillae

shaped like cones and located over entire surface of tongue


- NOT FOR TASTE


- move food toward back of mouth



fungiform papillae

shaped like mushrooms and found on side and tip

foliate papillae

series of fold on back and sides

circumvallate

shaped like flat mounds in a trench located at back