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42 Cards in this Set

  • Front
  • Back
The Shot
basic building block of film. Single, uninterrupted shot.
Significance
Importance of the subject in the camera/shot
Framing.
How we position subjects in the camera/shot how much of fram subject takes up.
Long Shot
Who, what and where shot (get tosee all of human form). used to create balance between subject and background.
Close-up or close shot
Human face dominates film. used for emotional content and for dialoge to be clear.
Medium Shot
Frame from about waste-up. "natural shot" "neutral" "bridge shot"
Extreme Long Shot
All background, all context, subject is far away. (Know little about it)
Extreme close-up
"Anatomy Lessons". eyes, lips ect. Tend to create jarring, emotional moments. Used for symbolic significance
Low Angle
Camera lower to shoot up at the subject. used to present someone threatening, large or significant. But can also be used to show weakness
High Angle
Looks down on subject. Subject appears more vulnerable and weak
Eye Level angle
Medium shot, natural. More like real life
Bird's Eye (angle)
Extreme high angle. used to shock audience
Dutch Angle
conveys something strange is going on. Angle slants
Pan (camera movement)
camera shakes head. moves horizontally right or left. used to intensify sense of movement
Tilt (CM)
Slanted. imitates human head
Zoom
Subject seems to grow longer. Magnify dramatic effect
tracking or Dolly Shots
Camera is on wheeled thing (cart, care or track) horizontal movement
Crane
Dolyl shot with vertical movement
Hand-held
No stabilizing apparatus
Low-key lighting
High ratio, deep shadows (divided face) associated with darker movies
High-key lighting
Low ratio. high fill. less shadows
Neutral Lighting
Light is balanced through whole shot. not noticed
Bottom/side lighting
Distorts features. Scary halloween lighting
Front Lighting
All shadows gone. Features gone
Back Lighting
Behind object facing camera. Abtracts subjects (creates sillouettes of people
)
Rim Light
Edges of light from backlight
Soft Focus
slightly out of focus. sort of dreamy look. Blurrs lines and blurrs distinctions. Romantic scenes. time machines
Deep Focus
Unnatural. Foreground, middle ground and back ground is in focus. Everything is in focus
Diegetic Sound
Characters can hear the sound
Nondiegetic Sound
Only audience can hear the sound
Cut
What ends the shot
Continuity
Smooth logical telling of the story (audience not being confused)
Crosscut
Intercutting, paralell editing. Filmaker cuts together between two stories. (always happening at the same time)
Shot/Reverse Shot
For dialoge. back and forth between 2 people as they talk. (not spanning locations)
Motivated Cut
"Eyeline match" character looking out of film. "hear musci" ect. responding to sounds. Audience is meant to wonder what they're reacting to
Match cut
More than 1 shot
Eye-line Match Cut
Starts with character looking out of the frame. The camera shows what they're looking at. Usually back to character to see reaction
Match-on Action Cut
Show beginning, cut to middle, cut to end. Don't want tos show all journey
Graphic Match Cut
Starts with shot of object/subject Then cuts to shot of something different with same shape. To increase continuity
Point of View Editing.
When camera looks at things from the eyes of the character
Montage
Shooting Process. Lot of info shown over a long period of time
Mise-en-Scene
Everything that's on stage, everything that makes the shot believiable. (costumes, props, acting)