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14 Cards in this Set

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  • Back
Punishment
Punishment:
A particular behavior occurs,
A consequence immediately follows the behavior,
As a result, the behavior is less likely to occur again in the future.
Punisher
Punisher (Aversive Stimulus)
is a consequencec that makes a particular behavior less likely to occurs in the future.
How do you know it is a punisher?
You can only define it as a punisher if the behavior decreases in the future.
Postive Punishment
Postive Punishment:
The occurance of a behavior, is followed by the presentation of an aversive stimulus,
and as a result, the behavior is less likely to occur in the future.
Negative Punishment
Negative Punishment:
The occurance of a behavior, is followed by the removal of a reinforcing stimulus,
and as a result the behavior is less likely to occur in the future.
Premack principle
Premack principle states that when a person is made to enage in a low probability behavior contingent on a high probability behavior, the high probability behavior will decrease in frequency.
Is there an extinction burst with punishment?
NO
Define two types of negative punishment
Time out from positive reinforcement
AND
Response Cost.

Both involve loss of a reinforcing stimulus or activity after the occurance of a problem behavior.
Unconditioned Punishers
Unconditioned Punishers:
painful stimulis or extreme levels of stimulation
Conditioned Punisher
Conditioned Punisher:
stimuli or events that function as a punisher only after being paired with unconditioned punishers or other existing conditioned punishers.

i.e. Parking ticket
Generalized Conditoned Punisher
Generalized Conditoned Punisher:
stimuli that has been paired with a variety of other unconditioned and conditioned punishers over the course of a persons life.

i.e. Word "NO"
Factors that Influence the Effectiveness of Punishment:
Immediacy: faster after the response more likely the behavior to weaken.

Contingency: punishing stimulus must occur every time the behavior occurs.

Establishing operations: event or a condition that makes the consequence more effective as a punisher.
i.e. deprivation...drugs

Characteristic of the Consequence: the more intense the aversive stimulus the more effective punisher.
Problems with punishment:
Aggression
Escape/Avoidance Behavior (runaway and hide)
Negative Reinforcement of the Use of Punishment
Punishment may be modeled.
Ethical Issues
Punishment must always be used in conjuction with:
Punishment must always be used in conjuction with "positive reinforcement"