• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/40

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

40 Cards in this Set

  • Front
  • Back
associatve learning/conditioning
one event becomes linked with another because of an individual's past experience
observation/modeling
individual observes another's behavior and its consequences
classical conditioning
pavlov
type of learning in which a neutral event, or stimulus, is able to elicit a response originally elicited by another stimulus
components
unconditioned stimulus
unconditioned response
conditioned stimulus
conditioned response
acquisition
whenever an organism has learned a response
delay conditioning
CS
UCS
trace conditioning
CS
UCS
simultaneous conditioning
CS
UCS
backward conditioning
CS
UCS
extinction
when the organism stops responding or decreases a response to the CS
spontaneous recovery
a learned response that has been extinguished reappears if the conditioned stimulus is presented after a passing of time
stimulus generalization
occurs when a learned response is made to stimuli that are similar to the conditioned stimulus
LITTLE ALBERT
Watson and Raynor
stimulus discrimination
occurs when one conditioned stimulus continues to be paired with the UCS, but the other stimulus is not
more likely when other stimuli are very different from the original CS
overshadowing
the more intense stimuli will overshadow the less intense stimuli
higher-order conditioning
a conditioned stimulus becomes an unconditioned stimulus for another neutral stimulus
operant conditioning
which the probability that an organism will emit a response is based on the consequences of that response
Thorndike and skinner
law of effect
behavior followed by a pleasant consequence increases- whereas the occurrence of behavior followed by an unpleasant consequence decreases
reinforcement
a consequence following a response that increases the tendency of an organism to make that response
primary reinforcer
biological need
no prior learning
conditioned reinforcer
depends on prior learning
positive reinforcement
pleasent consequences follow a desired behavior, and the tendency of an organism to repeat the behavior increases
negative reinforcement
aversive, unpleasant, events are taken away after performance of a desired behavior increases
escape learning
the organism learns a response that decreases or ends unpleasant situations
avoidance learning
organism learns a response to prevent unpleasant consequences from occurring
continuous schedule
reinforced after every desired response
partial/intermittent schedule
reinforced some of the time
ratio
reinforcement after a number of responses
interval
reinforcement after an amount of time has passed
fixed
reinforcement after a specific, set number of responses(ratio) or set amount of time (interval)
variable schedule
reinforcement after an average, or variable number of responses(ratio) or time (interval)
fixed-ratio schedule
a set amount of time
variable-interval
average, or variable, amount of time
concurrent schedule
2+ behaviors are reinforced
matching law
relative number of reinforcements for making that response
punishment by application
administering aversive consequences when an undesirable response is made
punishment by withdrawal
taking away pleasant circumstances when an undesirable response is made
discriminative stimuli
reinforcement if a certain response is made
contiguity
timing of an association is the necessary and sufficient component to learning
contingency
uncover expectancies or rules about what leads to classical for what follows a response
observational learning
a new behavior after watching others perform
-attention-focus on that behavior
-retention-memorization
-reproduction-mimicking
-motivation-information useful