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88 Cards in this Set
- Front
- Back
Sensation
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The process of stimulating the sense organ receptor cells and relaying that information to higher brain centers for further processing.
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Perception
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The brain's process of organizing and interpreting sensory information to give it meaning.
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Absolute threshold
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the minimum amount of stimulations that an organism can detect.
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Difference threshold
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The smallest difference in the amount of stimulation that a specific sense can detect.
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Weber's Law
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The size of a JND is a constant proportion of the size of the initial stimulus.
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Sclera
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outside white part
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Cornea
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clear muscle covering the front of the eye, allows light to come through.
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Lens
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transparent eye structure that focuses the light rays falling on the retina.
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Iris
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colored central part, controls the size of the pupil.
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Pupil
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regulates the amount of light passing to the rear of the eye.
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Rods
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the receptors in the retina that are exquisitely sensitive to light but are not very useful for color.
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Cones
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receptors in the retina for color perception
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Fovea
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a tiny spot in the center of the retina where visual activity is greatest, where the retina focuses the light.
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Blind Spot
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where your optic nerve connects to your eye making it impossible for rods or cones to exist there.
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Retina
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the neutral tissue lining the inside back surface of the eye; it absorbs light, processes images, and sends visual information to the brain.
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Pinna
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the external ear's sound collecting cone
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Auditory Ossicles
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three tiny bones in the middle ear that convert the eardrums vibrations into smaller motions.
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Oval Window
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sound enters the cochlea through the oval window, which is vibrated by the ossicles.
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Basilar Membrane
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runs the length of the spiraled cochlea, holds the auditory receptors.
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Cochlea
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a fluid filled, coiled tunnel that contains the receptors for hearing. Comes from the Greek word for a spiral-shelled snail, which the chamber resembles.
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Hair Cells
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auditory receptors, called this because of the tiny bundles of hairs that protrude them.
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Depth Perception
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Texture, shadowing, accomodation, atmospheric perspectives, interposition
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Visual Illusion
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Illusion that occurs when two objects produce exactly the same retinal image but are perceived as different images.
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Figure-ground relationship
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how we're able to make sense of what we see in front and back.
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Law of Proximity
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things that are closer together will be grouped together.
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Law of Similarity
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Things that look alike will be grouped together.
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Law of closure
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Our perception feels in the gaps. s_u__re
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Pitch
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Characteristic of sound- frequency-how fast in air pressure change.
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Loudness
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Characteristic of sound-Amplitude-the energy of the wave.
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Timbre
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Quality of sound, how well we hear it.
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Unconditioned stimulus
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Evokes response that is inate.
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Unconditioned response
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pin prick is stimulus-> moving arm away is inate response.
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Conditioned Stimulus
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Neutral stimulus paired w/unconditional stimulus.
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Conditioned Response
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Arm is moved when the bell rings before being poked.
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Spontaneous recovery
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You remember and the stimulus is activated.
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Generalization
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Respond similarly to similar kinds of cues.
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Discrimination
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Response is more specific to a given stimulus.
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Operant Conditioning
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consequences of behavior produce changes in the probability of the behaviors occurrence
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Thorndike's law of effect
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Behaviors followed by positive outcomes are strengthened, whereas behaviors followed by negative outcomes are weakened.
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Skinner
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Skinner box
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Schedules of Reinforcement
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1)Fixed Ratio schedule
2)Variable-ratio schedule 3)Fixed-interval schedule 4)Variable-interval schedule |
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What is punishment?
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PUnishment only tells us what not to do instead of what to do.
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Negative PUnishment
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removal of a pleasureable stimulus that decreases liklihood behavior will reoccur. ->playstation and bath.
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Negative Reinforcement
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Removal of an obversice stimulus that increases the likelyhood that behavior will reoccur. -> seatbelt warning, stopped yelling.
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Positive Reinforcement
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Application of a pleasurable stimulus that increases likelyhood that positive behavior will occur.
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Positive Punishment
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Administration of an obversive stimulus that decreases likelyhood that behavior will occur.
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The three S's
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1)Swift-immediate punishment
2)Severe-has to be punishing. 3)Certain-every time |
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Discrimination
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Response is more specific to a given stimulus.
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Operant Conditioning
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consequences of behavior produce changes in the probability of the behaviors occurrence
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Thorndike's law of effect
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Behaviors followed by positive outcomes are strengthened, whereas behaviors followed by negative outcomes are weakened.
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Skinner
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Skinner box
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Schedules of Reinforcement
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1)Fixed Ratio schedule
2)Variable-ratio schedule 3)Fixed-interval schedule 4)Variable-interval schedule |
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What is punishment?
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PUnishment only tells us what not to do instead of what to do.
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Negative PUnishment
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removal of a pleasureable stimulus that decreases liklihood behavior will reoccur. ->playstation and bath.
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Negative Reinforcement
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Removal of an obversice stimulus that increases the likelyhood that behavior will reoccur. -> seatbelt warning, stopped yelling.
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Positive Reinforcement
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Application of a pleasurable stimulus that increases likelyhood that positive behavior will occur.
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Positive Punishment
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Administration of an obversive stimulus that decreases likelyhood that behavior will occur.
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The three S's
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1)Swift-immediate punishment
2)Severe-has to be punishing. 3)Certain-every time |
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Depth Perception
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Texture, shadowing, accomodation, atmospheric perspectives, interposition
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Visual Illusion
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Illusion that occurs when two objects produce exactly the same retinal image but are perceived as different images.
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Figure-ground relationship
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how we're able to make sense of what we see in front and back.
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Law of Proximity
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things that are closer together will be grouped together.
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Law of Similarity
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Things that look alike will be grouped together.
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Law of closure
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Our perception feels in the gaps. s_u__re
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Pitch
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Characteristic of sound- frequency-how fast in air pressure change.
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Loudness
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Characteristic of sound-Amplitude-the energy of the wave.
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Timbre
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Quality of sound, how well we hear it.
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Unconditioned stimulus
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Evokes response that is inate.
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Unconditioned response
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pin prick is stimulus-> moving arm away is inate response.
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Conditioned Stimulus
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Neutral stimulus paired w/unconditional stimulus.
|
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Conditioned Response
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Arm is moved when the bell rings before being poked.
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Spontaneous recovery
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You remember and the stimulus is activated.
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Generalization
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Respond similarly to similar kinds of cues.
|
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Depth Perception
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Texture, shadowing, accomodation, atmospheric perspectives, interposition
|
|
Visual Illusion
|
Illusion that occurs when two objects produce exactly the same retinal image but are perceived as different images.
|
|
Figure-ground relationship
|
how we're able to make sense of what we see in front and back.
|
|
Law of Proximity
|
things that are closer together will be grouped together.
|
|
Law of Similarity
|
Things that look alike will be grouped together.
|
|
Law of closure
|
Our perception feels in the gaps. s_u__re
|
|
Pitch
|
Characteristic of sound- frequency-how fast in air pressure change.
|
|
Loudness
|
Characteristic of sound-Amplitude-the energy of the wave.
|
|
Timbre
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Quality of sound, how well we hear it.
|
|
Unconditioned stimulus
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Evokes response that is inate.
|
|
Unconditioned response
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pin prick is stimulus-> moving arm away is inate response.
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Conditioned Stimulus
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Neutral stimulus paired w/unconditional stimulus.
|
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Conditioned Response
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Arm is moved when the bell rings before being poked.
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Spontaneous recovery
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You remember and the stimulus is activated.
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Generalization
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Respond similarly to similar kinds of cues.
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