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38 Cards in this Set

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experimental philosophy


philosophical inquiry using empirical data; asking people what their intuitions are during thought experiments


side-effect effect/Knobe effect

asymmetry between intentions of harm/help in CEO/environment case

"rational scientist" view

side-effect effect results from rational inferences about the agent's mental states; norm violation might express intent

"intuitive scientist" view

using folk psychology and moral reasoning instead of scientific processes

concepts

a mental representation that picks out a set of objects or properties; “unit of thought"

categorization

a set of objects or properties

Classical View

Necessary and Sufficient Definitions


Pros - only remember definition, easy to generalize


Cons - hard to make definitions (game), borderline cases, typicality effects

Typicality Effects

Some members of a category are "better" than others

Prototype Theory

one central member of a category, and membership is based on distance from the prototype (typicality)

Family Resemblance Structure

All items are similar to the prototype; Family resemblance is the group of features/characteristics that everyone has a few of, no one needs to have all

Exemplar Theories


like prototype theory except there are multiple expressions for exemplars; There is only the most recent examples; and things most similar to the item being classified have the greatest influence


Similarity in prototype and exemplar theories

Prototype – similarity to prototype is how typical it is; Exemplar - things most similar to the item being classified have the greatest influence;

Problems with Similarity as Explanation for prototype

Similarity depends on the context: Circle - quarter/pizza


Categorization not always based on similarity: dogs and cats; Typicality is not always based on similarity: celery/carrots

Compositionality

Intersection between two categories

Pet Fish Problem


Pet prototype = cat; Fish prototype = tuna; Pet Fish Prototype = goldfish, not cat-tuna


Problem of Prototypical Primes

Primes have a specific definition, but still have typicality effects;


More evidence against Classical View

Knowledge Effects

past experiences bias categorization

Theory-Theory

concept is in a network of interrelated concepts and beliefs

Basic Level of Categorization

Most privileged level of categorization; compromise between ability for inferences and cognitive economy

illusory correlation

when people perceive a correlation when there isn't one;


arthritis acting up during the weather, women's clothing on inkblot tests

physical connection theory

spatiotemporal path from A to B constitutes causal relationship

counterfactual dependence theory

presence of effects depends on presence or absence of cause, necessary and sufficient

causal models

a figure with events and arrows (or circles if that event was blocked)

problem solving

reasoning with a goal state, subgoals, and operators

goal state

end objective

subgoal

smaller tasks that help progress toward the goal

operators

actions that transforms the problem state into a new problem state (achieving subgoals)

Hill Climbing

Choosing steps that always lead toward the goal

Means-end analysis

Choosing steps based on what would be best to get you to the goal state

Functional fixedness


the difficulty problem solvers have with using a tool for something other than its usual purpose; It’s hard to think outside of how we usually frame problems and solve them.


Einstellung Effect

the tendency for people to use a known pattern or algorithm to solve a familiar problem (even when a simpler one exists)


Mechanization

Psychological def'n of creativity

the production of an idea, action or object that is novel (original) and valued (relevant, useful, appropriate)

Folk psychology/theory of the mind

The capacity to ascribe and reason about mental states, such as beliefs, desires, and intentions

Similarity depends on:

context

Similarity judgments may result from ____ judgements but not vice versa

Categorization

spatio-temporal cues for causality

temporal order, spatial contiguity, and co-occurence

Goals of learning for children

predict, control, explain, learn

counterfactual dependence

removing the cause also removes the effect