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133 Cards in this Set

  • Front
  • Back
Consciousness
One's subjective experience of the world, resulting from brain activity
Interpreter
A term specific to the left hemisphere's attempts to make sense of actions and ongoing events
circadian rythms
the regulation of biological cycles into regular patterns (not only sleep/wake although this is an example)
Pineal Gland and the Sleep/Wake cycle
Changes in light register in the superchiasmatic nucleus of the hypothalamus. In response, this region signals the pineal gland when time has for sleep or the time for wakefulness has come. (Pineal Gland secretes melatonin)
SLEEPLESS
gene regulates a protein that, like many anesthetics, reduces action potentials in the brain. Loss of this protein leads to 80% reduction of sleep
Brain Activity during Sleep
Using an EEG, researchers measured these examples of the patterns of electrical brain activity during the different stages of normal sleep.
Alert wakefulness: Beta waves
Just before sleep: Alpha waves
Stage 1: Theta waves
Stage 2: Theta waves with Sleep spindle (Burst of activity) / K-Complex (shut out the external world and keep people asleep)
Stage 3/4: Delta Waves
REM: Beta waves
REM sleep
the stage of sleep marked by rapid eye movements, dreaming and paralysis of motor systems
Insomnia
A disorder characterized by an inability to sleep
Stages of sleep
Move through the stages of sleep, 1-2-slow wave-2-1-REM and repeat, as the night goes on you do not go into as deep a sleep, dream more.
Obstructive sleep apnea
a disorder in which a person, while asleep, stops breathing because his or her throat closes; the condition results in frequent awakenings during the night
Narcolepsy
A sleep disorder in which people experience excessive sleepiness during normal waking hours, sometimes going limp and collapsing
REM behavior disorder
normal paralysis that accompanies REM sleep is disabled. Sufferers act out their dreams while sleeping, often striking their sleeping partners.
Somnambulism
sleepwalking
Restoration theory
sleep allows the body, including the brain, to rest and repair itself.
circadian rhythm theory
sleep has evolved to keep animals quiet and inactive during the times of the day when there is greatest danger, usually when it is dark.
Facilitation of Learning
sleep is important because it is involved in the strengthening of neural connection that serve as the basis of learning.
dreams
Products of an altered state of consciousness in which images and fantasies are confused with reality
manifest content
According to Sigmund Freud, the plot of a dream; the way a dream is remembered
latent content
According to Sigmund Freud, what a dream symbolizes; the material that is disguised in a dream to protect the dreamer from confront directly
Activation-Synthesis theory
A theory of dreaming; this theory proposes that the brain tries to make sense of random brain activity that occurs during sleep by synthesizing the activity with stored memories.
Brain regions and REM dreams
The motor cortex, the brain stem, and visual association areas are activated during REM, as are brain regions involved in motivation, emotion, and reward (e.g. the amygdala). The prefrontal cortex is deactivated. Other visual areas are activated as well
Evolved Threat-Rehearsal Theory
dreams sometimes simulate threatening events so that people can rehearse strategies for coping.
Moods
diffuse, long-lasting emotional states
Emotion
feelings that involve subjective evaluation, physiological processes, and cognitive beliefs.
Primary Emotions
Emotions that are evolutionarily adaptive, shared across cultures, and associated with specific physical states; they include anger, fear, sadness, disgust, happiness, and possibly surprise and contempt.
Secondary emotions
Blends of primary emotions; they include remorse, guilt, submission, and anticipation.
Arousal
Physiological activation (such as increased brain activity) or increased autonomic responses (such as increased heart rate, sweating or muscle tension).
Circumplex model
emotions arranged in circle
Valence: positive or negative
Arousal: physiological activation
James-Lange Theory of Emotion
According to this theory, bodily perception comes before the feeling of emotion. For example, when a grizzly bear threatens you, you begin to sweat, experience a pounding heart, and run (if you can). These responses generate in you the emotion of fear.
Facial Feedback Hypothesis
According to this hypothesis, a person's facial expression triggers that person's experience of emotion. Even the forced alteration of a persons facial expression can change that person's experience of emotion.
Canon-Bard Theory of Emotion
According to this theory, emotion and physical reaction happen together. For example, when a grizzly bear threatens you, you simultaneously feel afraid, begin to sweat, experience a pounding heart, and run (if you can).
The Emotional Brain
(a) The two most important brain structures for precessing emotion are the amygdala nd prefrontal cortex.
(b) when sensory information reaches the thalamus, it can take two paths. The fast path (SI --> thalamus --> amygdala --> response) and the slow path (SI --> Thalamus --> Cortex --> Amygdala --> response). The fast path and the slow path enable us to assess and respond to emotion producing stimuli in different ways.
Cerebral Asymmetry
Some evidence suggests that the left and right frontal lobes are affected by different emotions. (greater association in right associated with negative affect, left with positive.)
Schachter-Singer Two-Factor Theory (1962)
According to this theory, a person experiences physiological changes, applies a cognitive label to explain those changes, and translate that label into an emotion . For example, when a grizzly bear threatens you, you begin to sweat, experience a pounding heart, and run (if you can). You then label those bodily reactions as responses to the bear. As a result, you know you are experiencing fear.
Misattribution of Arousal
When people misidentify the source of their arousal.
Excitation transfer
residual physiological arousal caused by one event is transferred to a new stimulus.
Regulation of emotional states
Humor
Though Suppression and Rumination
Distraction
Display Rules
Rules learned through socialization that dictate which emotions are suitable to given situations
Emotions in Decision Making
We anticipate our future emotional states, which then serve as a source of information and a guide in decision making.
Analogical Representations and Physiological Representations
Analogical representations, such as an illustration of a violin, have some characteristics of the objects they represent.

Symbolic Representations, such as the word violin, are abstract and do not have relationships to the objects
Cognition
Mental Activity that includes thinking and understandings that result from thinking.
Thinking
The mental manipulation of representations of information (i.e., of objects we encounter in our environments.
Concept
A mental representation that groups or categorizes objects, events, or relations around common themes.
defining attribute model
A way of thinking about concepts: A category is characterized by a list of features that determine if an object is a member of the category.
Categorization
We group objects into categories according to the objects' shared properties.
Prototype model
A way of thinking about concepts: Within each category, there is a best example–a prototype–for that category.
Exemplar model
A way of thinking about concepts: All members of a category are examples (exemplars); together they form the concept and determine category membership.
Stereotypes
Cognitive schemas that allow for easy, fast processing of information about people based on their membership in certain groups.
Reasoning
Using information to determine if a conclusion is valid or reasonable.
Decision making
Attempting to select the best alternative among several options.
Problem solving
Finding a way around an obstacle to reach a goal
Deductive Reasoning
Using general rules to draw conclusions about specific instances
Inductive reasoning
Using specific instances to draw conclusions about general rules
Normative models and Descriptive models
Normative models of decision making view people as optimal decision makers
According to descriptive models, we tend to misinterpret and misrepresent the probabilities underlying many decision making scenarios. Even when we understand the probabilities, we have the potential to make irrational decisions
Expected Utility Theory
One normative model of how we should make decisions. According to this theory, we make decisions by considering the possible alternatives and choosing the most desirable one.
Heuristics
Shortcuts (rules of thumb or informal guidelines) used to reduce the amount of thinking that is needed to make decisions.
Framing
The effect of presentation on how information is perceived.
Availability heuristic
Making a decision based on the answer that most easily comes to mind
Representativeness heuristic
Placing a person or object in a category if that person or object is similar to one's prototype for that category.
Prospect Theory
1) A person's wealth affects his or her choices
2) Because losses feel much worse than gains feel goos, a person will try to avoid situations that involve losses. (Loss aversion)
Psychological Reactance
When we are told what to do and what not to do, we react by wanting to do exactly what is forbidden to us.
Insight
The sudden realization of a solution to a problem.
Restructuring
A new way of thinking about a problem that aids in its solution
Mental sets
Problem solving strategies that have worked in the past.
Intelligence
The ability to use knowledge to reason, make decisions, make sense of events, solve problems, understand complex ideas, learn quickly, and adapt to environmental challenges.
Mental Age
An assessment of a child's intellectual standing compared with that of same-age peers; determined by comparing the child's test score with the average score for children of each chronological age.
Intelligence quotient (IQ)
An index of intelligence computed by dividing a child's estimated mental age by the child's chronological age, then multiplying this number by 100
General intelligence (g)
The idea that one general factor underlies intelligence
Fluid Intelligence
Intelligence that reflects the ability to process information, particularly in novel or complex circumstances.
Crystallized intelligence
Intelligence that reflects both the knowledge one acquires through experience and the ability to use that knowledge.
Multiple Intelligence
The idea that there are different types of intelligence that are independent of one another. (ex: Sternberg's 3 forms of intelligence: Analytical, Creative and Practical).
Emotional Intelligence (EI)
A form of social intelligence that emphasizes the abilities to manage, recognize, and understand emotions and use emotions to guide appropriate thought and action.
Stereotype threat
Apprehension about confirming negative stereotypes related to one's own group.
Memory
The nervous system's capacity to acquire and retain skills and knowledge.
Encoding
The Processing of Information so that it can be stored.
Storage
The retention of encoded representations over time.
Retrieval
The act of recalling or remembering stored information when it is needed
Consolidation
A process by which immediate memories become long lasting (or long-term) memories.
Brain regions associated with memory
Prefrontal Cortex: Working Memory
Temporal Lobe: Declarative memory
Amygdala: Fear Learning
Hippocampus: Spatial Memory
Cerebellum: Motor action learning and memory
Engram
the physical site of memory storage; the place where memory "lives"
Equipotentiality
Memory is distributed throughout the brain, rather than confined to any specific location.
Memory Circuits
"Neurons that fire together, wire together"
Reconsolidation
Neural processes involved when memories are recalled and then stored again for later retrieval.
Parallel Processing
Processing multiple types of information at the same time.
Visual Search Fields
Developed by Treisman, participants search for "targets" in a field of "distractions"
Selective Attention
Our ability to pay attention to a select set of stimuli, ignoring others.
Change Blindness
A failure to notice large changes in one's environment.
Sensory Memory
A memory system that very briefly stores sensory information in close to its original sensory form.
Short-Term Memory
A memory storage system that briefly holds a limited amount of information in awareness
Working Memory
An active processing system that keeps different types of information available for current use.
Updating working memory
retrieval, transformation, and substitution.
chunking
Organizing information into meaningful units to make it easier to remember.
Long-Term Memory
The relatively permanent storage of information
Serial position effect
Items presented early or late in the list were remembered better than those in the middle.
Primacy Effect
The better memory people have for items presented at the beginning of the list.
Recency Effect
the better memory people have for the most recent items, the ones at the end of the list.
Encoding
Visual Encoding: What the word looks like
Acoustic: How the word sounds
Semantic: What the word means
Schemas
Cognitive Structures that help us perceive, organize, process, and use information.
A Network of Associations
In this semantic network, similar concepts are connected through their associations.
Retrieval Cue
Anything that helps a person (or a non-human animal) recall information stored in long-term memory.
Encoding Specificity Principle
The idea that any stimulus that is encoded along with an experience can later trigger memory for the experience.
Spreading activation models of memory
Stimuli in working memory activate specific nodes in long-term memory. This activation increases the ease of access to that material and thus makes retrieval easier.
context-dependent memory
memory enhancement resulting from the recall situation being similar to the encoding situation.
State-dependent memory
when a person's internal states match during encoding and recall, memory can be enhanced.
mnemonics
learning aids, strategies, and devices that improve recall through the use of retrieval cues.
Implicit memory
The system underlying unconscious memories.
Explicit Memory
The system underlying conscious memories.
Declarative Memory
The cognitive information retrieved from explicit memory, knowledge that can be declared.
Episodic Memory
Memory for one's personal past experiences
Semantic Memory
Memory for knowledge about the world
Procedural Memory
A type of implicit memory that involves motor skills and behavioral habits.
Prospective Memory
Remembering to do something at some future time
False fame effect
Identifying a name as belonging to a famous person because you recognize that you have encountered the name previously, but cannot identify where.
Seven Sins of Memory
Transience
Blocking
Absentmindedness
Persistence
Misattribution
Bias
Suggestibility
Forgetting
The inability to retrieve memory from long-term storage
Transience
Forgetting over time
Proactive interference
When prior information inhibits the ability to remember new information
Retroactive interference
When new information inhibits the ability to remember old information
Blocking
The temporary inability to remember something that is known.
Absentmindedness
The inattentive or shallow encoding of events.
Amnesia
A deficit in long-term memory, resulting from disease, brain injury, or trauma, in which the individual loses the ability to retrieve vast quantities of information from long term memory.
Retrograde Amneisia
A condition in which people lose past memories, such as memories for events, facts, people or even personal information.
Anterograde Amnesia
A condition in which people lose the ability to form new memories.
Persistence
The continual occurrence of unwanted memories.
Memory Bias
The challenging of memories over time so that they become consistent with current beliefs or attitudes.
Flashbulb memories
Vivid episodic memories for the circumstances in which people first learned of a surprising, consequential, or emotionally arousing event.
von Restorff effect
a distinctive event might be recalled more easily than a trivial event, however inaccurate the result.
Source Misattribution
Memory distortion that occurs when people misremember the time, place, person, or circumstances involved with a memory.
Source Amnesia
A type of amnesia that occurs when a person shows memory for an even but cannot remember where he or she encountered the information.
Cryptomnesia
A type of misattribution that occurs when a person thinks he or she has come up with a new idea, yet has only retrieved a stored idea and failed to attribute that idea to its proper source.
Suggestibility
The development of biased memories from misleading information.
Confabulation
The unintended false recollection of episodic memories.
Capgras syndrome
People with Capgras believe that their family members have been replaced with impostors.