• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/27

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

27 Cards in this Set

  • Front
  • Back

Levels of processing

-Shallow = Structural encoding (Physical structure of stimulus)


-Intermediate = Phonemic Encoding (What words sound like)


-Deep = Semantic Encoding (Meaning of Stimulus

Improving Encoding

-Elaboration


-Visual Imagery


-Serial- position effect


-Self-Referent Encoding


-Mnemonic Devices

Elaboration

-Linking a stimulus to other info at time of encoding


Ex: Telling a story

Visual Imagery

-Creating visual images to represent thing to be remembered


Ex: Swimming is easier to imagine then lies

Serial- position effect

-Subjects tend to show better recall for items at the beginning and end of a list than for items in the middle

Self- Referent Encoding

-Involves deciding how and whether info is personally relevant


Ex: What street do I live on?

Mnemonic Devices

Encoding based on association or rhyme


Short-term memory

-Can maintain unrehearsed information for up to 20 seconds and from 7 to 2 words/numbers

Long-term

-Unlimited capacity, can hold info over long periods of time


-Flashbulb memories (Vivid and detailed recollections of momentous events)

Clustering (Memory)

Remembering similar or related items in groups

Conceptual Hierarchy (Memory)

Multilevel classification system based on common properties among items

Schemas

Organized cluster of knowledge about an object or event

Chunking

Rearranging incoming information into meaningful or familiar patterns

Semantic Networks

Nodes, representing concepts, joined together by pathways that link related concepts

Encode-Store-Retrieve

-Recovering information from memory


Computer analogy


-Encode= Keyboard


-Store= Hard Drive


-Retrieve= Monitor

Tip-of-the-tongue phenomenon

The inability to remember something you know

Retrieval cues

Stimuli that help you gain access to memories

State-Dependant memory

Mood or Mental state during learning

Procedural memory

Actions, skills, and operations

Declarative Memory

Facts

Retention

Amount of material remembered

Recall measure

Reproduce info on your own, without cues

Recognition measure

Select from a list (Multiple choice)

Interference

Competition from other material


-Retroactive Interference


-Proactive Interference


-Decay

Retroactive Interference

New info. Impair the retention of info you knew before

Proactive Interference

Stuff you already know interferes with the learning of new stuff

Decay

Memories fading over time