Use LEFT and RIGHT arrow keys to navigate between flashcards;
Use UP and DOWN arrow keys to flip the card;
H to show hint;
A reads text to speech;
36 Cards in this Set
- Front
- Back
Well defined problems |
curent state end goal and method of reaching the goal are all clearly defined |
|
ill defined |
lack clarity in either initaial state, end goal, and/or method to reach goal |
|
knowledge lean problems |
playing a game of chess you just need repititon |
|
knowledge rich problems |
need a lot of knowledge |
|
functional fixedness |
too focused on the generic funciton of an object and dont recognize its other potential fucntions |
|
mental sets |
we often go with the solution that has worked in the past |
|
non insight |
geting warmer, approaching the solution |
|
insight |
suddenly realizing how to solve a problem ex; when u figured out the trick to juggling |
|
represntational change thepory |
1-constraint relaxation 2-reencoding 3-elaboarton |
|
Incubation |
taking time away from working ona problem and revisting it later |
|
Heuristics |
we have limited processing capacitty and use these shortcuts to approach problems |
|
means end analysis |
take a goal and break it into sub goals |
|
hill climbing |
taking steps that will get you closer toa a goal choosing the best of the available options |
|
progress monitoring |
evaluating whether the current startge is adequate or not if not you adopy a new strategy |
|
analogical probelem solving |
how is this problem sumilar to a different problem |
|
hypothesis testing |
scientists form a potential explanation for something test the hypotheses then reapeat if your worng |
|
confirmation bais |
we often try to prove our hypothese instead of disprooving them |
|
unusualness heuristic |
use strange research findings to guide future research |
|
expertise |
is a high level of thinking and performance is a given domain achieved from years of practice on knowledge rich problems |
|
deliberate practice |
invloves receiving performance feedback, being able to repeat the task, and being able to correct errors |
|
judgment |
how likely will an event be |
|
decision making |
choosing from different options |
|
base rate information |
is helpful in making judgments |
|
heuristcs |
are east to use rules of thumb or mental shortcuts |
|
take the best |
qucik decision with little information, take th best option such as recognition |
|
represntativeness heuristic |
object or individual seems more typical of a catrgory, so ou assume it belongs to that category |
|
conjucntion fallacy |
mistakenly assume that he occurrence of two events is more likly than the occurrence of one event |
|
reconition heuristic |
i recognize it so i choose it |
|
people are more sensitive to potenatil losses than potential gains |
know as loss aversion |
|
framing something in terms of gains |
more risk averse |
|
framing something in terms of losses |
more risk seeking |
|
Apprasial theory |
top down evaluatin a situation based on your goals well being and concerns |
|
emotion reglation |
when we use deliberate and effortful processes to try to change our (usually negative) emotional sate |
|
Mood state dependent memor |
beter recall when the mood at the time of learing matches the mood at the time of recall |
|
mood congruity |
easier to recall an even when it mactches your mood |
|
rumination |
compulsive focus on symptoms of distress rather than solutions |