Use LEFT and RIGHT arrow keys to navigate between flashcards;
Use UP and DOWN arrow keys to flip the card;
H to show hint;
A reads text to speech;
33 Cards in this Set
- Front
- Back
Affordance
|
the information specified by a stimulus pattern that indicates how the stimulus can be used.
Ex: chair as something to sit on, flight of stairs as something to climb |
|
body-scaled ratio (PI number)
|
information defining affordances is perceived by the action capabilities of the perceiver
|
|
common coding
|
stimulus representations underlying perception and the action representations underlying action planning are coded and stored together in a common representation medium
reflects the link between perception and action |
|
direct realism
|
input is rich in information, unique and specific to a source (unambiguous) and does not require mediation
have direct access to the world we perceive |
|
ecological psychology
|
attempts to look at the normal circumstances of perceiving; whatever is perceived is defined at the ecological (and not "physics textbook") scale
|
|
effectivity
|
affordances defined in terms of behavioral repertoire
|
|
eigenvectors
|
the symmetry axes of an intertial ellipsoid, connected to perceived judgment of direction
|
|
eigenvalues
|
used for perceived magnitudes of inertial ellipsoid, such as width and length of object
|
|
event
|
direct realists believe that perception is in terms of "events" with a distinct beginning and end, and not a series of instantaneous snapshots
|
|
exproprioceptive
|
information about the relationship between animals and their environments
|
|
exteroceptive
|
information about the environment (e.g. objects relative to each other)
|
|
global change
|
personal movement causes optic array to change, signifying direction and velocity of movement
|
|
higher-order variable
|
relational, single function variable that correctly maps what you are experiencing
Not hierarchical (not built from simple variables) "proper observable" that provide a one-to-one mapping of environment |
|
horizon ratio
|
eyes always correspond to the horizon. Anything above the horizon is taller than eyes, anything below the horizon is smaller than eyes
|
|
inertia ellipsoid
|
resistance to being rotated, specific for individual object
|
|
inflow
|
signal to perceiver that he/she is moving backwards
|
|
invariance (two types)
|
structural or transformational
|
|
lateral flow
|
signal to perceiver that he/she is moving sideways
|
|
local change
|
movement of object, signaling proximity to perceiver
|
|
inertia
|
resistance of object to a change in its state of motion
|
|
normalization problem (?)
|
problem with indirect realist's take on object perception--how do differing variations of objects come to be see as one type of object
|
|
optic flow
|
flow of stimuli in the environment that occurs when an observer moves relative to the environment
|
|
optical expansion
|
related to time-to-contact, movement and direction of object is coded in how it quickly it expands
(car moving slowly vs. car moving quickly--do not need to perceive distance and velocity, encoded in movement) |
|
origins problem
|
another flaw in indirect realist thinking: how does input become meaningful
|
|
outflow
|
flow of structure produced when moving forward
|
|
proprioceptive
|
information about the animal (me and my limbs)
|
|
size-weight illusion
|
perception that smaller object with same weight as larger object is heavier
Problem became a 1 to 1 mapping (when it was previously many to 1) when using "moveableness" as affordance measured |
|
specificity (?)
|
input is unique to a source, not ambiguous
|
|
stimulus-response compatibility
|
action is enhanced when it corresponds to perception
|
|
structural invariants
|
aspects persist when optical array is transformed by movement of point of observation; used to specify substances and surfaces
|
|
time-to-contact (tau)
|
defined as inverse of the relative rate of dilation of a closed optical contour
|
|
transformational invariants
|
aspects change when optical array is transformed by movement of point of observation; used to specify objects or perceiver are doing
|
|
interference
|
incompatible perception relation interferes/reduces performance of an action compared to a compatible perception relation
|