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21 Cards in this Set

  • Front
  • Back
Momentum
p; measure of a moving object's tendency to continue along its present path

p=mv (kg m/s)

in an isolated system, momentum is always conserved

momentum is a vector
Collision type depends on...
whether bodies colliding follow hooke's law perfectly (and all E is transfered back to the motion of the bodies) or not (some E is lost, dissipated as internal E)
Elastic collisions
sum of mechanical E before collision equals sum mechanical E after the collision

Ui + Ki = Uf + Kf
Inelastic collisions
some mechanical E is lost to internal E

need to set momentums equal

p initial = p final
split in x and y directions
reverse collision
two objects start together and suddenly burst apart

final and initial p must be zero, must separate in exactly opposite directions
Impulse
equals change in momentum

force during time of contact is not constant
therefore AVG force is J=Favg change in t=change in m v
Machines
mechanical devices that REDUCE FORCE when DOING WORK

IDEAL machines reduce force but DONT change work
NONideal - increase work because they increase internal energy through friction

ramp
lever
pulley
hydraulic lift
Ramp
fraction we want to reduce the force is the same as the fraction by which we INCREASE the length of the ramp

think W held constant = Fd
Lever
like ramp, lever allows us to increase the distance through which our force acts

sometimes levers look like pulleys... check width of pulley and if force is acting on either side (like lever through middle)
Pulley
remember that tension throughout a massless rope attached to a frictionless, masseless pulley is constant = T is same at every point in rope
radioactive decay
atoms that spontaneously break apart

atoms with high decay = radioactive

no atoms with more than 83 protons are considered stable

neutron:proton stability:
small atoms 1:1
larger atoms 1.5:1
half life problems
involve ONLY 4 variables:
initial amt substance
final amt substance
number of half lives (often given as period, divide by length of half life)
length of half life

will provide with 3 and ask for 4th

count off on fingers
types of radioactive decay
alpha decay (helium nucleus: 2 prot and 2neut)
beta decay (expulsion e-)
positron emission (proton to neutron=positron and emitted)
electron capture (electron plus proton = neutron)
gamma ray (high freq photon, doesnt change identity of atom, just is energy release when mass is destroyed)
Mass defect
E=mc2
"latent energy within the mass of an object"
- only see if mass created or destroyed
c=3x10^8m/s

binding energy holding nucleons in nucleus together will be the mass defect (mass turned to E to hold together)
Fusion
combining of 2 nuclei to form single heavier nucleus - comes from mass defect

most stable nuclei have strongest binding energy
fission
splitting of a single nucleus to form two lighter nuclei
alpha decay
alpha particle is a helium nucleus = 2 protons and 2 neutrons

4 a
2
beta decay
expulsion of electron
beta particle is electron OR positron (e+)

it is actually the creation of an electron and a proton from a neutron, and new electron is expelled

0 e
-1
Positron emission
emission of positron when proton becomes a neutron

0 e
1
electron capture
merging of captured electron with proton to create a neutron
therefore proton destroyed, neutron created

201/80 Hg + 0/-1 e --> 201/79 Au + 0/0 gamma
gamma ray
high frequency photon

doesn't change identity of atom from which it is given off

usually accompanies other decay types

ie when e- and e+ collide = get 2 0/0 gammas
= annihiliation