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11 Cards in this Set

  • Front
  • Back

Distance

How far we travel, units = meters (scalar/always positive)

Displacement

DeltaX, the vector analog of distance


Xfinal-Xinitial

Speed (s)

how fast you travel, scalar


d/t

Velocity

vector analog of speed


delta x / delta t


speed with direction

Acceleration

speed up or slow down


delta v / delta t


Force

push or pull


F=ma

Work

Energy


W=Fdeltad

Kinetic Energy

energy in motion


K= 1/2mv^2

Momentum

p=mv

Projectile Motion

Ag is constant


Vx is constant


Vy = Voy - 9.8t


Y= Voyt - 4.9t^2


X=Voxt

Vector Subtraction / Addition

To subtract a vector is too add its opposite