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34 Cards in this Set

  • Front
  • Back

Developmental Levels

Games are labeled according to age and skills of children.

Developmental Level 1

Fundamental skills, more individual game activities at this level.


(K-2)

Developmental Level 2

Refining skills, begin partner activities at this level.


(3-4)

Developmental Level 3

Group, team and competitive activities are developed at this level.


(5-12)

Types of Games

Locomotor, Manipulative, Cooperative, Inventive

Locomotor Game

Moving without equipment.

Manipulative Game

Moving with equipment.

Cooperative Game

Working with others to make game effective, less individual competition.

Inventive Game

Children using their creativity to design or make strategy for a game.

Low Organization Game

A game with few rules and easy to start play quickly.


Ex. Dribble Tage

High Organization Game

A game with more rules that will take longer to prepare for students to play.

Extrinsic Motivation

An external reward, prize, etc.

Intrinsic Motivation

An internal reward such as praising the child or a thumbs up.

Poor Skill Developers

Games such as dodegeball, kickball, relays with long lines. Little improvement will occur in skills during these games!

Direct Teaching Style

The most teacher-controlled approach. The class is instructed and guides their pace and direction. It emphasizes creating a controlled class environment that is safe for students.

Task Teaching Style

Involves arranging and presenting learning tasks at several learning areas and stations. Students rotate between learning stations. Offers more freedom because students decide. Instruction focuses on visiting learning stations and interacting with students who need help. This requires more preparation time.

Individualized Teaching Style

Based on the concept of of student-centered learning through an individualized curriculum. Students are allowed to progress at an individual rate.

Cooperative Learning (Reciprocal) Style

Focuses on the importance of people working together to accomplish common goals. Students are in groups where each member works to reach common goals. This helps foster constructive relationships among students.

Inquiry Teaching Style

A process-oriented approach that emphasizes the learning process more than the final product or outcome. The teacher guides rather than commands students to solutions by using a combination of question problems, examples and learning activities.

Guided Discover (Convergent) Teaching Style

Used when the teacher wants students to discover a single predetermined choice or result.

Problem-Solving (Divergent) Teaching Style

Involves input, reflection, choice, and response. The problem is structured so that there is no one prescribed answer. It is useful when teaching concepts, relationships, strategies, and proper use of skills for specific solutions.

Free-Exploration Teaching Style

The most child-centered style of learning. Teacher guidance is limited to selecting the instructional materials to be used and designating areas to be explored. No limits are imposed on children except those dictated by safety.

Basic Urges of Children

Movement


Success and Approval


Peer Acceptance and Social Competence


Cooperate and Compete


Physical Fitness and Attractiveness


Adventure


Creative Satisfaction


Rhythmic Expression


To Know

Objectives of PE

Cognitive, Psychomotor, and Affective

Scope

Yearly content of the curriculum.


Psychomotor

Movement vocabulary, moving implements and objects, movement of body party, locomotor movements, patterns of movement, moving with others, movement problem solving.

Cognitive

Knowledge, comprehension, application, analysis, synthesis, evaluation.

Affective

Receiving, responding, valuing, organizing, and characterizing.

Sequence

The skills and activities to be covered from year to year.

Balance

Ensures all objectives in the program receive adequate coverage.

Modifiers for Games

Space used.


Time Playing Game.


Type of Equipment.


Number of Students.


Educational Elements.


DON'T TAKE AWAY A CHILD'S CREATVITY

Characteristics of a Quality Lesson

-Time Management


-Positive Climate


-Positive and Corrective Feedback


-Clear Expectations


-Good Student Management and Smooth Transitions


-Very Little Time Waiting


-High Expectations


-Enthusiastic Teaching Style

Management and Discipline Techniques

-Develop Assertive Communication Style


-Be a leader not a Friend


-Understand why students misbehave


-Avoid preaching or threatening


-Have a routine, rules and consequences


-Rind unique ways to find partners or groups

Decreasing Unacceptable Behavior

-Corrective Feedback


-Don't raise voice


-Avoid glaring


-Deal with student alone


-Don't threaten


-Avoid Touching