• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/53

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

53 Cards in this Set

  • Front
  • Back

Teams

-groups of 2 or more people


-who interact & influcence each other


-mutually accountable


-acheive common goals associated iwth org aobjective

Informed Groups

Emplyee alos belong to infomred groups


-all teams are groups


-groups dont always statisfy the definition

Why do they exist

-humans are social animals


-join as per social identy theory


-idividuals define themselves by their groups


-these group accomplish task

Informal Group

-profound influence


-minimize employee stress


-social support


-strong informal networks then to have more power

Team advantages

-under right conditions


-teams make better decision


-develop better product and services


-create more engaged work


-quickly share info


-provide superior cutomer service


-movted to work in termas


-work harder as they compare



Team challenges

-suited better from complex work


-work is typically performed more effectivly by individuals alon

Team and process losses

-main problem


-resource expanded toward team development and maintenace rathar than the task

Team and mythical man month

-pricicple add more peope only makes it later

Social Loafing

-people exert less effort


usually perfom at a lower level


when working in team that working alon

Social Loafing fixes

-less when each team member's contribution is more noticable


-reduce size of the team


-mesure each team member's performance

Team Effictiveness

When it benefits the organization


Its members


Own surviv le

Team Effectivness model

Team Design


Team Efffectivness


Team Process


Organization and Team Environment

Team Design

-task characgerictics


-team size


-team compostion

Team effectives

-acomplish task


-statisfy member needs


-maintain team survival

Team PRocess

-Team development


-Team norms


-Team cohesion


-Team trust

Organization & TEam Environement

-reward


-communication


-org strucutre


-org leadership


-phsical space

Team Deisgn Elements

Pooled Interdepdance-shared resources


Sequential Interdepance-task aft


Reciprocal

Team Size

large enough to provide the necessary competency


small enought o mainten effcient coordination


-balance between having enough people to do all

Team compostion

-need more that tehcnical skills to perform


-5 Cs


Cooperating


Coordination


Communication


Confortying


Conflict Resolution

Cooperation

willing and able to work together than alone

Coording

activiely manage the team work so that it is performed effciently and harmoniously

Communication

transmit info freely, effeceintly and respectifully & listing actively

Conforty

helps co-woks to maintain a positive and healther psychological state


-show empathy


provide pyschologial comfort

Conlict Resoution

-it is inevitabel in social setting


-have teh skills & moitivation to resove

Team Diversity Positive

-diverse better than homogenous


-differenct backrouns-different perspective/angles


-broader pool of technial competencies

Team Diversity Challenge

-takes long to become a high performing team


-longer to bond


-fault lines


homogenous is better for task requiring high degree of cooperation

Team Process

Team development


Norms


Cohesion


Trust



Team Development

Forming


Storming


Norming


Performing


Adjuorning

Forming

-discover


-evaluation value of membership


-defer to existing authority


-test boundaries

Storming

Interpersonal conflict


Compete for team roles


Influence goals & measn


Establish norms

Norming

Establish roles


Agree on team objectives


From team metal modes


develop coheasionving

Perfoming

task orientated


Effict coordination


high cooperation


Conflict resolved quicklt

Three level of trust

Identifcation


Knowledge


Calculus based

Developing Team Id

From them to I/We

Team Roles

important


role


-set of behaviours


-people are expected to perform


-due to their postion on teh team





examples of team buisling

-claify team goals


-icrease motivation


-improve tams problem sovling skills


-clarify and reconstruct wach members role


-improing realitonship

TEam Norm

Informal rules


shared expectation that groups establish to regulate behaviour of their members

How they develop

-develop bc people need to anticipate and predict how other will act

correcting/prventing dysfuntional team

-leaders need to speek up


-develped in early stages


-clearly state it when teams ar formed

TEam cohesion

the degree fo attracting people feel toward the team


-their motivate to remain mebers

7 influences of team cohesion

Member simlarity


team size


member interaction


somewhat difficult entry


team success


external competion and challengs

Consequence of team cohesion

higher team perfomance


less of an effort on perfomacnce

Team trust

The postiv epecation one person has twearda nother person or group in a structure

IDynaic of team trust

-start off moderarly high


-trust is fragile


-deteriourate ove time

Self Directed Team

-Maybe cross-functionalgroups


-Areorganized around work processes


-Completean entire piece of work requiring several interdependent tasks,


-Havesubstantial autonomy over task decisions

Virtual Teams

¡Membersoperate across space, time, and organizational boundaries -- linked throughinformation technologies



VirtualTeam Success Factors

1.Virtualteam member characteristics


2.Toolkitof communication channels and freedom to choose channels that work best forthem


3.Fairlyhigh task structure


4.Opportunitiesto meet face-to-face

Team Decision Making Constraints

Time constraints


Evaluatin Apprehension


Pressure to conform


Element of group think



Production Block

part of time constraing


-a time constrati in team decision making


-due to procedural requirement



Evaluatin Apprehension

Decison making problem


-team members are reluctnat to mention ideas

Pressure to conform

conform to norms

Group think

tendency of highly cohesive groups

Team Improvement

Constructive conflict


brainstorming


Electronic brainstorm


Normal Group Technique