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24 Cards in this Set

  • Front
  • Back
The interface of one network node’s data transmission with another network
Collision
A logical point-to-point connections that rely on switches to determine the optimal path between sender and receiver
Switched virtual network
Automatically enables the NIC to sense what type of frames are running on the network
Autosense
The process whereby a network operating system verifies that a client’s username and password are valid
Authentication
A continuous physical or logical connection between to access points leased from a communication provider
Dedicated circuit
A 32-bit bus that uses an extra layer of pins for a second 16-bit to achieve faster throughput
EISA
A network technology based on transferring data in cells or packets of a fixed size (9953 Mbps)
ATM
The cabling scheme supported by the AppleTalk network protocol for Macintosh computers
LocalTalk
Environment that translates requests between the client and the server in a client/server network
3-tier architecture
Components of a network’s logical topology that manages how packets are filtered and forwarded between nodes on a network
Switching
A component of it is ROM that stores data established at the factory
Firmware
A network connecting geographically distinct locations, which may not belong to the same organization
WAN
The length of time data travels from one point on the segment to another point
Data propagation delay
The original PC bus that supports 8-bit and 16-bit data transfer capabilities
ISA
A standard external bus used to connect multiple types of peripherals such as mice, keyboards, modems, and external hard drives; 12 Mbps (old standard) to 480 Mbps (new standard)
USB
Connection between network nodes and is based on the physical layer; also known as the dedicated link between nodes
Virtual circuits
Technology that can carry the equal of 24 channels; maximum throughput is 1.544 Mbps
T1
32-bit bus for PCs introduced in 1987 and later replaced
MCA
Crosses over transmitted line and the received line allowing outgoing signals to be redirected back into the computer for testing
Loopback plug
Timing scheme; transmission method which data being transmitted and received must be conformed to a certain scheme
Synchronous
Method of connecting multiple servers to enable resource sharing and load balancing between them
Clustering
Technology that can carry the equal of 672 channels for voice, data, video, or audio with a maximum data throughput of 45 Mbps
T3
Method of connecting and logging on to a LAN from a workstation that is emote or not physically connected
Remote access
A communication protocol that enables a workstation to connect to a server using a serial connection
PPP (point to point protocol)