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24 Cards in this Set
- Front
- Back
The interface of one network node’s data transmission with another network
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Collision
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A logical point-to-point connections that rely on switches to determine the optimal path between sender and receiver
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Switched virtual network
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Automatically enables the NIC to sense what type of frames are running on the network
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Autosense
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The process whereby a network operating system verifies that a client’s username and password are valid
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Authentication
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A continuous physical or logical connection between to access points leased from a communication provider
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Dedicated circuit
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A 32-bit bus that uses an extra layer of pins for a second 16-bit to achieve faster throughput
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EISA
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A network technology based on transferring data in cells or packets of a fixed size (9953 Mbps)
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ATM
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The cabling scheme supported by the AppleTalk network protocol for Macintosh computers
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LocalTalk
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Environment that translates requests between the client and the server in a client/server network
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3-tier architecture
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Components of a network’s logical topology that manages how packets are filtered and forwarded between nodes on a network
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Switching
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A component of it is ROM that stores data established at the factory
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Firmware
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A network connecting geographically distinct locations, which may not belong to the same organization
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WAN
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The length of time data travels from one point on the segment to another point
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Data propagation delay
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The original PC bus that supports 8-bit and 16-bit data transfer capabilities
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ISA
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A standard external bus used to connect multiple types of peripherals such as mice, keyboards, modems, and external hard drives; 12 Mbps (old standard) to 480 Mbps (new standard)
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USB
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Connection between network nodes and is based on the physical layer; also known as the dedicated link between nodes
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Virtual circuits
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Technology that can carry the equal of 24 channels; maximum throughput is 1.544 Mbps
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T1
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32-bit bus for PCs introduced in 1987 and later replaced
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MCA
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Crosses over transmitted line and the received line allowing outgoing signals to be redirected back into the computer for testing
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Loopback plug
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Timing scheme; transmission method which data being transmitted and received must be conformed to a certain scheme
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Synchronous
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Method of connecting multiple servers to enable resource sharing and load balancing between them
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Clustering
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Technology that can carry the equal of 672 channels for voice, data, video, or audio with a maximum data throughput of 45 Mbps
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T3
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Method of connecting and logging on to a LAN from a workstation that is emote or not physically connected
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Remote access
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A communication protocol that enables a workstation to connect to a server using a serial connection
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PPP (point to point protocol)
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