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10 Cards in this Set
- Front
- Back
The essential data that is being carried within a packet or other transmission unit. |
Payload |
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The amount of time a packet waits in a buffer to be transferred. |
Queuing delay |
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Units of data (packets) are routed through a network based on the destination address within each packet (hot potato routing). |
Packet switching |
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Precedes the data or control signals & describes something about the file or transmission unit, i.e. length or whether there are more files or units physically or logically associated with this one. |
Header |
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The process of packing a moving data from protocol layer to the next, with each layer adding/reading its own information before passing the data on. |
Encapsulation/de-capsulation |
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The way the internet organizes its many protocols (arranged in a stack). |
Protocol layers
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The mechanism of passing a payload to the appropriate socket in an end host, & gathering data chunks from different sockets, adding header info & passing the resulting segments to the network layer at the source host. |
Multiplexing/de-multiplexing |
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The time it takes a bit to travel from one end of the link to the other end. |
Propagation delay |
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The number of bits in the packet divided by the transmission rate of the link. |
Transmission delay
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In which a physical path is obtained for & dedicated to a single connection between 2 end points in the network for the duration of the connection |
Circuit switching |