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21 Cards in this Set

  • Front
  • Back
Animation
simulation of movement created by rapidly displaying images or frames.
Frame by Frame Animation
the rapid display of a sequence of still images (2D or 3D) or models in order to create the optical illusion of movement.
Traditional Animation Process
Storyboards are created
Computer Assisted Animation
Follows the same steps as traditional animation but the computer performs some of the work
Computer Generated Animation
All the animation and images are created on the computer
Uses of Animation
1. Advertising – used to catch attention, such as banners on websites.
2. Entertainment – films, games, virtual reality
3. Selling – showcasing products, services or instructions
4. Teaching – illustrating concepts or processes
5. Training – simulations, presentations, etc.
6. Use Animation Appropriately
Digital Animation
is based on the frame by frame process
Path Based Animation
also called vector animation
Programming or Scripting-Based Animation
Requires knowledge of programming or scripting languages.
Stop Motion Animation
manipulating real-world objects and photographing them one frame at a time. Example: Clay Animation
Animation Software
a. 3DS Max
b. Adobe PhotoShop and Flash
c. Blender
d. Cinema 4D
e. Maya
Parts of an Animation Program
o Stage – part of program where the content is created and manipulated.
o Library – used to store frequently used files.
o Timeline – used to organize the content
o Frame – one individual image in an animation.
o Keyframe – indicates where an action is to occur.
o Layers – the timeline can be divided into different layers to give the author more control over different elements such as sound and text.
Played
the vertical red marker in the timeline that shows which frame is the current frame as the animation plays
Scrubbing
dragging the playhead across the timeline in order to preview the animation.
Guidelines for Designing Animations
Copyright Laws
Create Animations
Add Sound
Animate Text
Publishing Animations
Analyze and Optimize the Animation
Methods for Publishing Animated Videos
Website
CD-ROM or DVD
Executable File
Plugins/Players
may be required to view an animation over the Internet
Plugins
are programs that work with the browser to expand its capabilities, such as allow it to play video or open certain file types.
Standalone Players
many plugins can also operate as standalone programs meaning they will open and work without the browser software being open.
Factors that Influence the Delivery of Animations
• Bandwidth - the amount of data that can be transmitted over a network in a given amount of time.
• Playback Rate - the number of frames per second that are shown when the animation is played.