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39 Cards in this Set

  • Front
  • Back

Sine wave

Wave with only fundamental and no overtones

Triangle wave

Wave with every odd overtone and higher one fall off

Square wave

Wave with every other overtone but brighter and more than triangle

Sawtooth wave

Wave with all over tones

Transverse waves

Omnidirectional - right angle of direction

Longintudinal waves

Sound waves , parrellell of direction

Frequency

Number of waves ( cycles ) passed thru in a second , measured in hertZ

Wavelengths

Distance between perks and troughs

Cycle

1 cycle , 1 trough = hertz

Medium

Material sound goes through

Amplitude

Loudness measured in DB

Compression

Greater than normal atmospheric pressure

Rarefaction

Less than normal atmospheric pressure

What frequency are humans more sensitive to

4khz

White noise

All the frequencies

Background noise

Noises in background not from source

Tamber

Sound color , envelope and harmonic content

Fundamental pitch

Natural sound , no overtones

Filters

Used to shape sound or change profile

Adsr

Attack , sustain , decay , release

Polor pattern

Spacial range

Cardioid

Basic polar patern - heart shaped

Supercardioid

Enhanced - records source and some of room - heart with some behind

Omnidirectional mic

All directions

Figure 8 mic

Figure 8 direction and can be used with cardioid

Pink noise

As gets higher in frequency gets lower in volume to get balanced

Phase

Product of interference - waves not synched - ex 1 mic closer

Envelope

The way to control amplitude of a given sound over a given amount of time

Analog

Sounds in the form of Voltage

Digitial audio

Sounds in form of information - 0s and 1s

Adc

Audio digital conversion

Dac

Digital audio conversion

Gain

Add amplitude

Sub base

16 - 60

Base

60 to 250 hz

Low mid

250 - 2k

High mid

2k - 4k

Presence

4k - 6k

Brillance

6k to 20k