• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/15

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

15 Cards in this Set

  • Front
  • Back

Standard basis vectors

i: vector with components (1,0,0)


j: vector with components (0,1,0)


k: vector with components (0,0,1)


If a vector has components (a₁,a₂,a₃) it can be written as v= a₁i + a₂j + a₃k

Parametric Equation of a Line: Point-Point Form

The parametric equations of the line L through the points P= (x₁,y₁,z₁) and Q=(x₂,y₂,z₂) are


x= x₁ + (x₂-x₁)t


y= y₁ + (y₂-y₁)t


z= z₁ + (z₂-z₁)t


where (x,y,z) is the general point of L, and the parameter t takes on all real values

Inner product of 2 vectors

Let a= a₁i + a₂j + a₃k, and b= b₁i + b₂j + b₃k


a·b= a₁b₁ + a₂b₂ + a₃b₃


The inner product of two vectors is a scalar quantity.


The inner product is sometimes denotes but it is the same as a·b

5 properties of the inner product

1. a·a≥0


2. a·a= 0 if and only if a=0


3. αa · b= α(a·b), as well as, a · βb= β(a·b)


4. a · (b+c)= a·b + a·c, as well as, (a+b) · c= a·c +b·c


5. a·b = b·a

Length of a vector

Let a= a₁i + a₂j + a₃k


Length= √(a₁² + a₂² + a₃²)


The length of a is denotes by ‖a‖, which is called the norm

The norm of a vector

denoted ‖a‖, it is the quantity of the length of a


‖a‖= (a·a)^.5

Unit vectors

Vectors with norm 1

Process to find normalized vector

For any nonzero vector a, a/‖a‖ is a unit vector, and the result causes us to have normalized a

Distance between endpoints

Let endpoints be denoted a,b


‖a-b‖ = distance

Distance between vectors

Let the vectors be denotes P,Q


‖PQ‖ = distance

Angle between two vectors

θ= cos⁻¹((a·b)/(‖a‖ ‖b‖))

Corollary: Cauchy-Schwarz Inequality

For any two vectors a and b, we have


|a·b|≤ ‖a‖ ‖b‖


with equality if and only if a is a scalar multiple of b, or one of them is 0

Orthogonal projection

The orthogonal projection of v on a is the vector


p= ((a·v)/‖a‖²)a

Triangle Inequality Theorem

For vectors a and b in space, ‖a+b‖ ≤ ‖a‖ + ‖b‖

Displacement and velocity

If an object has a (constant) velocity vector v, then in t units of time the resulting displacement vector of the object is d=tv; thus, after time t=1, the displacement vector equals the velocity vector