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42 Cards in this Set
- Front
- Back
Motivation
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-Energy directed at objects or activities
-A driving force that moves or incites us to act and is the underlying basis of all behavior -Individuals are driven to satisfy their needs, wants, and desires |
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High motivation vs. Low Motivation
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-High Motivation: pay careful attention, evaluate critically, try to remember
-Low Motivation: don't devote much energy, use shortcuts |
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You can have high or low motivation to...
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-Process information in an advertisement, which influences how well you will remember it (the more you process it, the better you remember it)
-When forming an attitude about a product -When making a purchase decision |
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Degree of Involvement
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-Situational Involvement: a need (i.e. buying a new car)
-Enduring Involvement: a hobby (i.e. a car enthusiast) |
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Marketing Strategy and Involvement
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-Concentrate on high involvement segment
-Attempt to increase or build involvement -Accept low involvement |
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Perceived Risk
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-The extent to which a consumer is uncertain about the consequences of buying, using, or disposing of an offering
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Types of Risk
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-Performance risk: will it perform properly?
-Physical risk: is it safe? -Social risk: will it hurt social standing? -Psychological risk: does it fit my image? -Time risk- how much time will it take up? -Financial risk- how much is it? |
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Needs
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-Discrepancy between present (actual) state and ideal (desired) state
---Discrepancy creates tension ---Drive: the larger the discrepency, the greater the urgency that's felt to reduce tension (high motivation) ---Drive = strength of motivation |
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Goal-Relevant Behavior
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-When a need is unmet, we get motivated to process goal-relevant information and take goal-relevant action to reduce drive (to make actual state = ideal state)
-**Motivation has a strength and direction |
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Wants
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-A particular form of consumption used to satisfy a need
-A specific route to drive reduction culturally and individually determined |
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Values, Goals, Needs, and Wants
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-Values: enduring beliefs that guide what we believe is important or good over time and across situations
-Goals: objectives that we would like to achieve when needs motivates us -Needs: internal state of tension, caused by disequilibrium from ideal/desired physical or psychological state -Want: a particular form of consumption used to satisfy a need |
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Maslow's Hierarchy of Needs
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-Self-actualization needs (self-fulfillment)
-Personal needs (status, respect, prestige) -Social needs (friendship, belonging, love) -Safety needs ( financial security) -Physiological needs (food, water, shelter, oxygen) |
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Characteristics of Needs
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-Dynamic
-Exist in hierarchy -Can be internally or externally eroused -Goals can conflict with each other |
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A Means-End Chain
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-A knowledge structure that links consumers' knowledge about product attributes with their knowledge about condsequences and values
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Attributes, Consequences, and Values
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-Attributes>> Consequences>> Values
---Attributes: concreate and abstract ---Consequences: functional and psychological ---Values: instrumental and terminal |
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Means-End Chain Process
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-One-on-one interviews using laddering
-Brand>> Attribute>> Functional Consequence>> Psychological Consequence>> Value |
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Hierarchical Value Map
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-Multiple consumers' means-end chains tend to see trends in motivations across consumers
-In other words, many consumers' tend to have the same valued end-states which subconsciously motivates/drives them to purchase a particular product |
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Common Valued End-States
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-Being well-respected
-Warm relationships with others (Love) -Fun and enjoyment -Sense of Accomplishment -Self-Respect -Security -Sense of Belonging -Self-fulfillment |
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Understanding Consumers' Needs
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-Strategies based solely on functional benefits can be strategically ineffective and limiting:
---Does the functional benefit represent a compelling reason to buy a brand? ---Competitors can quickly copy it ---Benefit may not represent basis of a long-term relationship (no emotional attachment) ---A strong functional association can confine the brand (Healthy Choice= eating healthy vs. Weight Watchers= calorie restrictive) |
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Emotional Benefits
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-Brand makes buyer or user feel something during the purchase process or user experience
-"When I buy or use this brand, I feel....." -EXAMPLES: ---Volvo= safe ---BMW= excited ---Coke= energetic ---Hallmark= appreciated |
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Self-expressive Benefits
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-Brand provides a vehicle for person to express him/herself
-Instead of feeling an emotion, you identify a personality you achieve -"When I buy or use this brand, I am....." -EXAMPLES: ---Lexus= successful ---Apple= savvy ---Kmart= frugal ---REI= extreme camper |
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Social Benefits
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-Helps consumers connect with others through social relationships
-Instead of feeling an emotion or recognize an identity, you achieve a resource group and connect with others -"When I buy or use this brand, the type of people I relate to are....." -EXAMPLES: ---Starbucks= innovative, artsy people ---Golf Clubs= pro-golfer ---Betty Crocker= excellent cooks |
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How to Move Beyond Functional Benefits
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-Create a strong brand personality/brand image
-Aspire to deliver multiple benefits |
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ZMET- Zaltman Metaphor Elicitation Technique
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-In-depth interview
-Participant brings in picutres describing how they feel about a particular topic -In interview, participant describes what the pictures mean -The pictures allow people to articulate things they are normally unable to express ---"A picture is worth a thousand words" |
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Seven Universal Metaphors
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-Balance
-Transformation -Connection -Containers -Resources -Journey -Control |
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Need Recognition
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-Occurs when consumer sees the difference between a perceived actual state and a plausible ideal state
-Need Recognition: actual state moves downward (running out of a product, buying a deficient product, product breaks) -Opportunity recognition: ideal state moves upward (exposed to different/better quality products- new technology, new fashion) **When you don't have any needs: your actual state = ideal state |
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Influencing Need Recognition
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-Firms can change a consumers' desired/ideal state
---EXAMPLE: Body Shape/Image has changed ---Marilyn Monroe was a size 8-10, and now Victoria Beckham is a size 0-2 -Firms can change a consumers' perceived actual state ---EXAMPLE: Home Security Alarm Ads ---Security alarm companies make you think that your less safe than you actually are |
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Ability and Opportunity
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-Motivation may not result in action if consumers do not have the ABILITY and OPPORTUNITY to process information, make decisions, or engage in behaviors
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Ability
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-Ability to process info depends on your knowledge and experience, your cognitive style, your intelligence, and your education (person-specific factors)
-Ability to make purchase decisions depends on your age and your income (money) |
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Marketing Implications for Ability
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-Understand consumers' knowledge and processing styles
-Match comm with processing styles -Make sure your target consumers have the ability to purchase |
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Opportunity
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-Ability to process info is determined by the time, distractions, amount of info, complexity, and repetition (situational factors)
-Ability to make purchase decisions is determined by the availability of the offering |
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Marketing Implications for Opportunity
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-Repetition of messages>> greater opportunity to process info
-Don't make info too complex for the time you have to deliver the message -Wide distribution= a lot more purchasing opportunities |
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When Motivation is Enhanced...
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-Goals are at stake (risky situations)>> physical, financial, and psychological
-Information is moderately inconsistent with our prior attitudes -Our needs are unsatisfied -Something is personally relevant (influences your degree of involvement) |
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Primary and Secondary Needs
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-Primary needs: physiological needs such as air, food, water, shelter, clothing, etc.
-Secondary needs: psychological needs that are learned as we grow and are socialized, which includes the need for affection, companionship, power, self-esteem, and intellectual stimulation |
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Arousal, Goals, and Drives
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-Physical changes trigger need arousal
---Cognitive arousal is tied closely to the environment because environmental situations and stimuli often trigger cognitive arousal -Once a need is aroused, a state of tension is created that energizes a person to reduce or eliminate the need, returning to a preferred state, called the goal-state -This tension is called a drive, and the degree or amount of tension influences the urgency with which actions are taken to return to the desired goal-state |
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Motivation Influencing Behavior
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-Motivation influences the direction of a consumer's behavior
---Approach: movement towards a desired object or outcome ---Avoidance: movement away from an undesired object or outcome |
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Drive Theory
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-Theory maintains that people have several basic physiological needs, such as needs for food water, air, etc.
-When people do not get enough food, water, air, or other basic requirements for survival, a source of energy known as drive compels people to behave in ways that attempts to reduce these drives or needs |
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Self-determination Theory
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-Distinguishes between intrinsic motivation and extrinsic motivation
---Intrinsic motivation: the desire to pursue an activity or goal for its own sake (these people are more creative, hard-working, and happy for completing an intrinsic goal) ---Extrinsic motivation: the desire to pursue an activity or goal in order to receive a reward, such as money or praise |
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The Trio of Needs
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-The need for power: the desire to control other people, objects (money), and the environment (one's home or work) because power increases the likelihood that the consumer can acquire the things they want
-The need for affiliation: the need for belongingness and friendship or the desire to be a member of an important social group -The need for achievement: the need to accomplish difficult tasks (completing a college degree, getting a high-paying job) and to be successful |
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4 Major Types of Attitudes in the Attitude Function Theory
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-Knowledge function: summarizes large amounts of information to simplify the world and help consumers make decisions
-Value-expressive function: communicate important beliefs to others and help consumers interact with each other more -Ego-defensive function: helps consumers feel safe, secure, and good about themselves -Adjustment function: helps consumers approach pleasure and avoid pain more quickly and efficiently |
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Regulatory Focus
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-Theory suggesting that consumers regulate or control their behavior by using either a promotion or prevention focus
---Promotion focus: concerned with the presence or absence of positive outcomes and with aspirations and accomplishment ---Prevention focus: concerned with the presence or absence of negative outcomes and with protection and responsibilities |
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Cognitive Dissonance Theory
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-Behavior can influence attitudes
-Consumers strive for consonance, or consistency between a specific behavior and an attitude related to that behavior -Dissoncance, or behavior-attitude inconsistency, produces an unpleasant tension, referred to as dissonance arousal ---People are motivated to reduce the dissonance by changing their attitude to match the behavior that was performed |