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34 Cards in this Set

  • Front
  • Back
List 7 steps of Design Science
Design artifact
Problem Relevance
Research contribution
Design evaluation
Research Rigor
Design as a search
Communicate Results
Describe Design as an artifact
Using constructs, models, methods and theory, design science produces an artifact
Describe Problem relevance in Design Science
The objective is to address a problem that is relevant to business or human behavior
Describe Design evaluation
The artifact’s utility, quality, and efficacy is measured
Describe Research contributions in Design Science
Design science must provide contribution to research.
Describe Research rigor in Design Science
Rigorous methods must be employed in the construction and evaluation of an artifact.
Describe Design as a search process in Design Science
Search for effective artifact requires utilizing available means while satisfying laws in the problem environment.
Describe Communication of research in Design Science
Research results must be presented in both technology-oriented and management-oriented audiences.
The term "artificial intelligence" coined in what year
1956
E.F. Codd’s article on Relational Databases in what year
1970
First expert system developed in what year
1974
SQL Invented in what year
1974
Foundation for study of GDSS in what year
1983
HTML invented by Tim Berners-Lee at CERN in what year
1990
Tim Berners-Lee coins term "World Wide Web" in what year
1990
Java introduced in what year
1994
UML accepted by OMG in what year
1997
E-Commerce takes off in what year
2000
Define MIS
"A management information system is the complement of people, machines, and procedures that develops the right information and communicates it to the right persons at the right time."
define ontology
the study of being (existing)
define epistemology
the study of knowledge and how knowledge is aquired
List 12 principles of success according to Dr Nunamaker
1. Modularity
2. Team
3. Leverage
4. Credibility
5. Publicity
6. Reality
7. One-Ahead
8. Pain
9. Champion
10. Positive
11. Initiative
12. Persistence
Modularity Principle
See the grand vision and solve one small piece at a time
Team Principle
Share your resources, you'll learn more from sharing than from holding
Levarege Principle
Obtain multiple sponsors to share expenses
Credibility Principle
Obtain well-known sponsors (AT&T, NSF, IBM, DARPA…)
Publicity Principle
Think big, visibility turns into credibility (e.g. appearing in a newspaper article)
Reality Principle
A poor demo is better than the best lecture. Solving a real problem is best!
One-Ahead Principle
Sell something you are 50% done with, you will be perceived as an expert
Pain Principle
Find their pain, relieve their pain
Champion Principle
Find a champion to open doors
Positive Principle
Never as a question that can be answered "No". (How can I change this proposal to better suit your needs?)
Initiative Principle
Until you get the money, the ball is always in your court. The sponsor will give you every chance to fail. Stay on top of things.
Persistence Principle
Never quit. Keep trying. Keep exploring. Overcome obstacles. There is no finish line!