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24 Cards in this Set

  • Front
  • Back
Space War
Steve Russel 1961
• Made a completely interactive game
• Never patented his game
• Considered 1st video game
Atari
1972 Nolan Bushnell
• Computer Space
• The game was too complex for people to play
Pong
Atari 1972
• top game of the arcade business
• Known as a party company because of the young staff • The game had sound
• The ball would speed up in the “ping-pong like game”
• Huge Success
• Easy to play, hard to master
• Women played the game better than men
The Atari 2600
1977 Atari
• One game system with different game cartridges
• They sold the company to get more money to make a consol
• The new consol did nothing. It was unsuccessful (at first)
Space invaders
1977 Midway
• No one could “win” this game
• The first game to display a highest score
• Very addictive game
PacMan
Namco
(Japanese Co.)
Brought to America by Midway
• Simple and addictive game
• Hard to master
• First time a character was the star of a game
• They even licensed the character, had the theme song put on the radio, where it hit the top charts
was on the cover of Time Magazine.
Donkey Kong
Nintendo
• Made a story to motivate action
• The man in the game became the breakout character (Mario)
Tetris
1985 Man from communist Soviet Union (at the time)
• Global obsession
• Based off of an old card game
• Author didn’t get credit because of communism and the government made all of the money off of him•
The Russian government sold it to the US. Showed up on mobile phones in Jan. 1988
Gameboy
1985 Nintendo
• Able to move software
• Portable
• They release it with copies of Tetris
Sega
1985 Sega
• Made a master system/bigger
• Created Sonic the Hedgehog that had more attitude
• Catered to the older audiences
• Character/game moved fast
Electronic Arts
by Electronic Arts
• Initially put on floppy disks
• PC games
• Action adventure genre, biggest and most successful company in that genre to date
• 1st company to view video games as an art form
John Madden Football
Electronic Arts
(most successful company
• First football video game
• First made the 7 on 7 and then made it an 11 on 11 game
• Technology development due to gaming need.
• New version every season now, very popular
Wolfenstein 3-D
Sony
• Was the first to have your eyes as the monitor (first-person shooter)
• Also used shareware which gave people demos online so people would get hooked and buy more
SimCity
• Like a paint program where you build a city;
• Can build simulations of people and run their lives
• Example of a god game
Myst
1993
• Interactive world
• On CD-ROM
• Made a place to lose yourself because it was so realistic
• Good graphics
Doom
1993 Sony
• Had multiplayer connects (death matching)
• More gore and horror
Playstation
1994/1995 Sony
they decided to develop this which left Sega in the dust
Tomb Raider
1996 Play Station
• A sexy female character that helped lead the company to its success
• It made a woman the lead character, but reinforces women’s roles and bodies, female bodies displayed unrealistically
Quake
1996 Sega
• Enabled 16 different people to play over the internet at once (these were called clans)
• Became very popular and people began to want to meet their competitors face to face which turned into a huge annual convention called Quakeathon
Everquest
1999 Sony Online Entertainment
• A massive multiplayer game (thousands could play at one time)
• Was extremely popular among women and introduced them as an important consumer
X-Box
2001 Microsoft
• Competitor of Playstation
Halo
Microsoft
• More Realistic
GameCube
1999 Nintendo
• Brought the company back into the competition
Full Spectrum Warrior
2001 Nintendo
• It was a different type of war game that was used by the army to train soldiers for combat situations
• Games were now being used for more than just fun
• Eventually became a commercial game and increased recruiting for the Army