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7 Cards in this Set

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  • Back

Searing Doom 10+

MM. Range of 24". D6 hits. Boosted: 2D6 hits, 20+ to cast

1. Plague of Rust 7+

Hex. Range of 24". Target's AS is lowered by 1 for the rest of the game. Can be repeatedly cast on the same target. Boosted: Range of 48". 10+ to cast.

2. Enchanted Blades of Aiban 9+

Augment. Range of 24". +1 to Hit on all Shooting and Close Combat attacks. All attacks count as magical and gain AP. Boosted: Range of 48". 12+ to cast.

3. Glittering Robe 9+

Augment. Range of 12". Target unit gains the Scaly Skin (5+) special rule until the start of the caster's next magic phase. Boosted: Targets all friendly units w/in 12". 16+ to cast.

4. Gehenna's Golden Hounds 9+

Direct Damage. Range of 12". Choose a single enemy model w/in range, it suffers D6 hits. May target a single model in a unit, but it gets a "Look Out Sir" roll for each hit. Boosted: Range of 24". 12+ to cast.

5. Transmutation of Lead 12+

Hex. Range of 24". Target suffers a -1 penalty to its WS, BS, and AS until the start of the caster's next magic phase. Boosted: Range of 48". 15+ to cast.

6. Final Transmutation 15+

Direct Damage. Range of 18". Roll a D6 for every model in the target unit - on a 5+ it has been turned to gold, with no saves of any kind allowed. Models w/ more than one wound are only affected on a roll of a 6. Any enemy unit w/in 12" of the target (including the target) at the start of the following turn, must test for stupidity. Boosted: Range of 36". 18+ to cast.