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63 Cards in this Set
- Front
- Back
operant (emitted) behavior
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any procedure in which a behavior becomes stronger or weaker, depending on its consequences
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positive reinforcement
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a reinforcement procedure in which a behavior is followed by the presentation of, or an increase in the intensity of, a stimulus (food, money, praise)
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reflexive (elicited) behavior
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behaviors triggered by a reflex
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law of effect
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the statement that behavior is a function of its consequences
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negative reinforcement
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a reinforcement procedure in which a behavior is followed by the removal of, or a decrease in the intensity of, a stimulus (remove hand from hot stove, improve grades to lift restriction, work hard not to get fired)
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primary reinforcer
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any reinforcer that is not dependent on another reinforcer for its reinforcing properties (food, water, sex)
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secondary (conditioned) reinforcer
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any reinforcer that has acquired its reinforcing properties through its association with other reinforcers (praise, recognition, money)
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generalized reinforcer
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any secondary reinforcer that has been paired with several different reinforcers
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superstitious conditioning
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any increase in the strength of behavior that is due to coincidental reinforcement
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successive approximation (shaping)
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an operant learning technique in which a new behavior is gradually produced by reinforcing responses that are similar to the desired response (rat pressing lever)
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chaining
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performing behaviors in a sequence (ordering take-out)
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acquisition
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gradual increase in responding when reinforcing stimulus follows the behavior
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extinction
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in operant training, the procedure of withholding the reinforcers that maintain a behavior (ignore bed-time tantrums)
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spontaneous recovery
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the sudden reappearance of a behavior following its extinction (child stays with grandma)
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resurgence
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the reappearance during extinction of a previously reinforced behavior
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primary drives
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drives that are not learned
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secondary drives
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drives that are learned
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escape and avoidance conditioning
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we try to escape from or avoid aversive stimuli
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positive punishment
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the presence of a stimulus decreases the likelihood of a preceding response (slap, scolding, dirty look)
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negative punishment
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the removal of a stimulus decreases the likelihood of a preceding response (removal of TV privileges or a desirable object)
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displaced aggression
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attacking an innocent target rather than the original source of anger (sabotage, vandalism)
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elicited aggression
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aggression aimed at the source
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learned helplessness
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the failure to escape an aversive following exposure to an incapable aversive
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differential reinforcement of zero responding (DRO)
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reinforce not responding for a period of time (remain motionless for 5 minutes)
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differential reinforcement of low rates of behavior (DRL)
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a behavior is reinforced only if it occurs no more than a specified number of times in a given period (reinforce lower levels of aggression, lower levels of activity)
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differential reinforcement of incompatible behaviors (DRI)
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a behavior that is incompatible with an unwanted behavior is systematically reinforced (reinforce sitting at your desk, getting to meeting, or class, on time; don't reinforce moving around)
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differential reinforcement of alternative behaviors (DRA)
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a behavior that is different from an undesired behavior is systematically reinforced (reinforce saying nice t hings to classmates)
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punishment as retribution
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punishment that is deserved (prison)
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punishment as deterrence
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preventing or controlling behavior through fear of punishment
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continuous reinforcement
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a reinforcement schedule in which a behavior is reinforced each time it occurs
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intermittent (partial) reinforcement
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any of several reinforcement schedules in which a behavior is sometimes reinforced
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ratio schedule
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reinforcement is based on the number of responses
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interval schedule
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reinforcement is based on the time since the last reinforced response
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fixed ratio (FR)
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the number of reinforced responses is a fixed number (FR-2 means every other response is reinforced, FR-10 means every 10th response is reinforced
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variable ratio (VR)
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the number of reinforced responses varies (VR-10 means that, on average, every 10th response is reinforced, but the number can vary)
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post-reinforcement pause
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a pause in responding following reinforcement, associated primarily with FI and FR schedules
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run rate
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the rate at which a behavior occurs once it has resumed following reinforcement
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fixed interval (FI)
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the amount of time the animal must wait until the next response is reinforced is fixed (FI-10 means the animal must wait 10 seconds after the last reinforced response before the next response will be reinforced)
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variable interval (VI)
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the amount of time the animal must wait until the next response is reinforced is variable (VI-10 means the animal must wait, on average, 10 seconds after the last reinforced response before the next response is reinforced, but this time can vary)
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fixed time (FT)
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reinforcer is delivered after a period of time without regard to behavior (FT-10 means the animal gets a reinforcer after 10 seconds no matter what it happens to be doing)
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variable time (VT)
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reinforcers delivered at irregular intervals, regardless of behavior (VT-10 means the reinforcer is delivered every 10 seconds, on average, sometimes more, sometimes less)
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fixed duration (FD)
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reinforcer is delivered if a behavior occurs continuously over a period of time (practice violin for 30 consecutive minutes to get an ice cream cone)
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variable duration (VD)
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required period of performance varies around some average
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differential reinforcement of low rate (DRL)
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reinforce animal for responding at a slow rate (press the bar every 5 seconds); used to help people slow down (hyperactivity)
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differential reinforcement of high rate (DRH)
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reinforce animal for responding at a fast rate (press bar 5 times during every 10 second interval); used to help people speed up (dawdlers)
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ratio strain
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disruption of the pattern of responding due to stretching the ratio of reinforcement to abruptly or too far
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partial reinforcement effect
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the tendency of a behavior to be more resistant to extinction following partial reinforcement than following continuous reinforcement
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resistance to extinction
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intermittent (partial) reinforcement schedules, compared to continuous reinforcement schedules, make animals reluctant to give up responding when the reinforcers stop
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stimulus generalization
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the tendency for a response learned to specific stimulus (flirt with people with red hair) to also occur for other similar stimuli (flirt with people with auburn hair)
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response generalization
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if a response of one type (punch a classmate, typing on a keyboard) is blocked, then there is a tendency to make a similiar response to the same stimulus (kick the classmate, bang on the keyboard
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stimulus discrimination
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when a response learned to one specific stimulus does not occur to other stimuli (go at a green light, stop at a red light)
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response discrimination
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learning not to make similar responses to the same stimulus (shifting gears, discriminating between a bad golf swing and a good one)
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stimulus control
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the tendency for a behavior to occur in the presence of an S+, but not in the presence of an S-
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discriminative stimuli (S+/-)
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any stimulus that signals either that a behavior will be reinforced (S+) or will not be reinforced (S-)
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successive discrimination
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a discrimination training procedure in which the S+ and S- are presented one after the other in random sequence
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simultaneous discrimination
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a discrimination training procedure in which the S+ and S- are presented at the same time
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matching to sample
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a discrimination training procedure in which the task is to select from two or more comparison stimuli the one that matches a sample
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errorless discrimination
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a form of discrimination training in which the S- is introduced in very weak form and gradually strengthened; the usual result is that discrimination is achieved with few or no errors
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excitatory gradient
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in Spence's theory of generalization and discrimination, a generalization gradient showing an increased tendency to respond to the S+ or CS+ and stimuli resembling them
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inhibitory gradient
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in Spence's theory of generalization and discrimination, a gradient showing a decreased tendency to respond to the S- or CS- and stimuli resembling them
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peak shift
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the tendency following discrimination training for the peak of responding in a generalization gradient to shift away from the CS- or S-
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positive transfer
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experimental group performs better on task 2 than control groups
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negative transfer
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experimental group performs worse on task 2 than control groups
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