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20 Cards in this Set
- Front
- Back
Multiple Intelligences
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A concept developed by Howard Garder, the theory states that not everyone has the same abilities nor do they learn in the same way
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Behaviorist Perspective
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Observable behavior is reinforced with rewards
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Cognitivist Perspective
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Focused on the mental process of how people think and solve problems
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Constructivist Perspective
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Involve engagement of students in meaningful experiences
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Social Psychology Perspective
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Examines how social organization affects learning |
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Concrete Sequential
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Prefers direct, hands-on experiences presented in a logical sequence
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Concrete Random
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Prefers experimentation and trial-and-error approach |
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Flipped Classroom
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A model of instruction that mixes direct instruction with constructivist learning experiences. Utilizes video/presentations outside of class to allow for more interactive experience during repeated word class. |
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Learning Style
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Multiple intelligences, perceptual preferences, information processing habits and motivation and physiological factors are all traits that refer to a students.
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Distance Learning
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A type of instruction permits students to be in one location while classmates and the teacher are in other locations.
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Simulations
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Allows learners to tackle a scaled-down version of a real-world problem.
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Text
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The type of primary communication that is used by many students.
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Hardware
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The physical equipment that makes up the computer. |
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Presentation
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Type of software that slideshows, electronic portfolios and digital storybooks can be created with.
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Cyberliteracy
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The use of Web 20 networked computing and communication technologies to support learning. |
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Streamed Video
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Video is prerecorded and transmitted to the computer in small segments to make the download easier. |
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Video Teleconference
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Type of media required for the sending and receiving sites to be equipped with cameras and microphones. |
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Username
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Information that is safe for students to share on the internet.
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Digital Portfolios
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Used by student learners to track academic growth.
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Audio Literacy
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The merge of hearing and listening.
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