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31 Cards in this Set
- Front
- Back
By default bet just...
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...calls the bet2 program for simple brain extraction.
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bet syntax is
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bet <input> <output> [options]
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Bet GUI - firstly,
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...set the input image filename and the output image filename. The output name is also used to generate the filenames for any optional outputs that are turned on.
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Fractional intensity threshold must...
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...must like between 0 and 1.
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Changing Fractional intensity threshold from its default value of 0.5...
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will cause the overall segmented brain to become larger (<0.5) or smaller (>0.5).
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If you change the options menu from the default setting of "run standard brain extraction using bet 2", then...
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...you will get one of the variations on default bet2 functionality.
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Output brain-extracted image:
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by default the only output from BET, an image with all non-brain matter removed.
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Output binary brain mask image:
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outpit a binary brain mask (0 outside of the brain and 1 inside). This can be used in later processing to mask other images derived from the original.
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Apply thresholding to brain and mask image
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BET applies thresholding to the segmented brain image (and also the brain mask if selected). Thus, inside the estimated brain, some voxels can be "zeroed" after segmentation, if their intensity falls below an automatically estimated threshold.
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Output exterior skull surface image
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BET produces an image estimate of the exterior surface of the skull. All non-skull-surface poitns are 0 in this image, skull-surface points are 100.
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Output brain surface overlaid onto original image
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Output is a copy of the original image, with additionally an outline of the brain's surface drawn on top.
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Changing threshold gradient from its default value of 0
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causes a gradient to be applied to the previous threshold. Thus setting a +ve value here causes the primary threshold to be reduced at the bottom of the brain, giving a larger brain estimate there, and a smaller estimate towards the top of the image.
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Threshold gradient must lie between
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-1 and 1.
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Main bet2 option -o:
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generate brain surface outline overlaid onto original image
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Main bet2 option -m:
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Generate binary brain mask.
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Main bet2 option -s:
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Generate rough skull image (not as clean as what betsurf generates)
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Main bet2 option -n:
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Don't generate the default brain image output
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Main bet2 option -f <f>:
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Fractiona intensity threshold (0 - >1); default =0.5; smaller values give larger brain outline estimates
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Main bet2 option -g <g>:
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vertical gradient in fractional intensity threshold (-1 - >1); default=0; positive values give larger brain outline at bottom, smaller at top
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Main bet2 option -r <r>
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Head radius (mm not voxels); initial surface sphere is set to half of this
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Main bet2 option -c < x y z>
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Centre-of-gravity (voxels not mm) of initial mesh surface.
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Main bet2 option -t
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apply thresholding to segmented brain image and mask
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Main bet2 option -e
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Generates brain surface as mesh in .vtk format
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Variations on default bet2 functionality (mutually exclusive options): -R
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This option runs more "robust" brain centre estimation; The primary purpose is to improve the brain extraction
when the input data contains a lot of non-brain matter - most likely when there is a lot of neck included in the input image. |
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Variations on default bet2 functionality (mutually exclusive options): -S
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This attempts to cleanup residual eye and optic nerve voxels which bet2 can sometimes
leave behind. |
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Variations on default bet2 functionality (mutually exclusive options): -B
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This attempts to reduce image bias, and residual neck voxels. This
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Variations on default bet2 functionality (mutually exclusive options): -Z
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This can improve the brain extraction if only a few slices are present in the data (i.e., a
small field of view in the Z direction). This is achieved by padding the end slices in both directions, copying the end slices several times, running bet2 and then removing the added slices. |
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Variations on default bet2 functionality (mutually exclusive options): -F
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This option uses bet2 to determine a brain mask on the basis of the first volume in a 4D
data set, and applies this to the whole data set. This is principally intended for use on FMRI data, for example to remove eyeballs. Because it is normally important (in this application) that masking be liberal (ie that there be little risk of cutting out valid brain voxels) the -f threshold is reduced to 0.3, and also the brain mask is "dilated" slightly before being used. |
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Variations on default bet2 functionality (mutually exclusive options): -A
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This runs both bet2 and betsurf programs in order to get the additional skull and scalp
surfaces created by betsurf. This involves registering to standard space in order to allow betsurf to find the standard space masks it needs. |
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Variations on default bet2 functionality (mutually exclusive options): -A2 <T2>
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This is the same as -A except that a T2 image is also input, to further improve
the estimated skull and scalp surfaces. As well as carrying out the standard space registration this also registers the T2 to the T1 input image. |
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Option -b
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This uses flirt to register the input image to a standard space whole-head image; the resulting
transform is then inverted and a standard-space brain mask is transformed into the space of the input image, and then applied to this to create the output. |