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12 Cards in this Set

  • Front
  • Back

1

The ordinary world: introduction to hero’s lifestyle and issue

2

The call to adventure: something shakes up the situation and hero must face the change

3

Refusal of the call: the hero experiences doubt or fear. Or other character expresses danger

4

Meeting the mentor: hero meets someone who helps guide them through there journey and helps them achieve there goal

5

Crossing the threshold: hero travels from ordinary world to special world

6

Tests, allies and enemies: hero is tested and sorts out allegiances in the special world

7

Approach: hero and other allies prepare for major challenge

8

The ordeal: hero enters a central space in the special world and confronts death or greatest fear

9

The reward: hero takes possession of treasure after facing death

10

The road back: hero is driven to complete their adventure leaving special world to be sure the treasure is brought home

11

The resurrection: hero is tested one last time. Hero is purified by one last sacrifice and the hero’s actions resolve the issue

12

Return with the elixir: hero returns with some form of the treasure which will transform the ordinary world