• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/34

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

34 Cards in this Set

  • Front
  • Back
  • 3rd side (hint)
Integers
Whole numbers (-6, -2, 0, 1, 3, 7)
Not fractions
Consecutive Integers - listed in order with none missing
Ex. 148
Digits
0, 1, 2, 3, 4, 5, 6, 7, 8, 9
Integers are composed of digits
Absolute value
Distance away from 0 (always a positive number).
Ex. Absolute value for -3 is 3, for 2 is 2, etc.
Order of Operations
PEMDAS (Parentheses, Exponents, Multiplication --> Division, Addition --> Subtraction)
Reducing Fractions
Divide numerator and denominator by factors common to both
Ex. 16/20 divided by 4 = 4/5
Multiplying Fractions
Multiply straight across; reduce fractions in multiplication across the multiplication sign
4 10 1 2 2
-- X -- = -- X -- = --
5 12 1 3 3
Dividing Fractions
Turn second fraction upside down before multiplying
Fractions within Fractions
Rewrite horizontally
Adding/Subtracting Problems
With a common denominator: add across numerators and keep denominator.
Without: find common denominator and go from there.
0.01 = 1/100 = 1%
0.1 = 1/10 = 10%
0.2 = 1/5 = 20%
0.25 = 1/4 = 25%
0.333 = 1/3 = 33 1/3%
0.4 = 2/5 = 40%
0.5 = 1/2 = 50%
0.6 = 3/5 = 60%
0.666 = 2/3 = 66 2/3%
0.75 = 3/4 = 75%
0.8 = 4/5 = 80%
1.0 = 1/1 = 100%

2.0 = 2/1 = 200%
Decimal to %
Move decimal point two places to the right
Ex. .45 = 45%
Percent Change
Difference
-------------- X 100
Original
Associative Law
When adding or multiplying a series of numbers you can regroup however you'd like
(a+b)+(c+d) = a+(b+c+d)
(ab)(cd) = a(bcd)
Distributive Law
A (B + C) = AB + AC

A (B - C) = AB - AC
Factoring and Unfactoring
Rewriting xy+xz as x(y+z) = factoring

Rewriting x(y+z) as xy+xz = unfactoring
If you can factor or unfactor on the GRE, do it
Plugging in Numbers
Try normal, easy numbers like 2, 5; 10 or 100 for percentages; 30 or 120 for minutes/seconds; and then try weird numbers like 0 or -1.
Average Pie
( Total ) ( )
(-----------) divide (---------)
( N | X) ( | )
X
Ex. 63 15
----- ------
7|9 3|5
Bell Curve
_____
/ | \
___/ | \___
----------------------
2|14|34|34|14|2 %
Rate Pie
( Distance/Amt)
( -------------------- )
(Time | Rate )
Ex.
150
--------
3 | 50
Ratios
Treat as fractions:
Cross multiply, find common denominators, reduce, etc.
Ratio Box:
x y total
Ratio
Multiply by
Real
Probability
p = # of poss. outcomes for condition
------------------------------
number of total possible outcomes
Probability of a series of events: multiply probabilities of the individual events
Factorials (!)
That number times every positive whole number smaller than itself down to one
Permutation
Arrangement of things in a particular order
How many slots you have, number of options for each slot, and multiply them.
Combination
Order is irrelevant
How many slots you have, fill in the slots as you would a permutation, and then divide by the factorial of the number of slots.
FOIL
First, Outer, Inner, Last
(x+4)(x+3)
x*x, x*3, 4*x, 4*3
2 2
X - Y
(x+y)(x-y)
2 2
X - Y = (X+Y)(X-Y)
2
(X+Y)
2 2
X + 2XY + Y
2 2 2
(X+Y) = X + 2XY + Y
2
(X-Y)
2 2
X - 2xy + Y
2 2 2
(X-Y) = X - 2XY + Y
(+) (+) =
(-) (-) =
(+) (-) =
+
+
-
(+) (+) = +
(-) (-) = +
(+) (-) = -
even
NEGATIVE =
Positive
even
NEGATIVE = Positive
odd
NEGATIVE =
Negative
odd
NEGATIVE = negative