• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/34

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

34 Cards in this Set

  • Front
  • Back
Take away for full swing
Setup to the point where the left hand is 1-2 fists past your righ thigh
5 key points to the take away for full swing
1) Chest and shoulders turn while the arms stretch (hands are inactive)

2) The forearms stay close together and the triangle is maintained (neither elbow bends)

3) There should be a sense of width - distance of butt of club from body

4) Lower body - Legs and Hips inactive

5) The spine angel from setup should be maintained which will result in the left shoulder being slightly lower than the right shoulder
2 Checkpoints for the takeaway
1) toe of club should be perpendicular to the shoulders - not open or closed

2) clubhead should be slightly outside of the hands - 1 / 1.5 ft off ground
6 key points to Halfway back / Left arm 9:00
1) shoulders and chest continue to turn, left forearm rotates and wrists achieve a full "set" or wristcock

2) As the left forearm rotates and the wrists begin to cock the right elbow bends

3) The left shoulder stays below the right shoulder preserving spine angle from setup

4) Wrist set occurs gradually after takeaway, leads to a sense of width being maintained

5) Left arm parallel to the ground (9:00)

6) allow the hips to turn
3 Checkpoints for Halfway back / Left Arm 9:00
1) shoulders have a 3/4 turn while maintaining spine angle

2) wrists are fully set

3) hands appx. opposite the middle of the chest
6 parts to the full swing
1) Take Away
2) Halfway Back / Left Arm 9:00
3) Top of backswing
4) Impact
5) Halfway past impact / Halfway through
6) Follow-Through
2 key point for Top of Backswing
1) arms, shoulders and chest rotate in sync until the left shoulder is over the middle of your stance

2) Spine angle from setup should still be maintained, left shoulder should be lower than right shoulder
4 key points for impact
1) majority of weight on left foot by impact

2) right foot has come off the ground as hips have been unwinding, weight has been shifting to the left side

3) both arms are fully extended

4) the hands are even with / slightly ahead of the ball
5 key points for Halfway past Impact / Halfway Through
1) as hips unwind weight moves to left heel and outside of left foot

2) Right foot is balanced on the toe

3) hips are almost perpendicular to the target line

4) right shoulder is tilted toward the ball

5) both arms are extended with hands waist high in line with left shoulder
5 key points for Follow Through
1) arms continue to stretch and fold upwards

2) right shoulder turns in front of the chin

3) left hand is appx. over the left elbow and back of right hand is perpendicular to the target line

4) shoulders flatten out

5) hands appx. earheight, majority of weight on outside of left foot and heel, right foot balanced on toe
Definition of Chip and Pitch
Chip - low trajectory, breif air time, rolls majority of way to the hole, no significant backspin, shorter swing

Pitch - high trajectory, longer air time, little roll, significant backspin, longer swing
What type of grip should be used when chipping?
Normal non-putting grip (neutral interlocking grip)
5 key points for setup of chip
1) start with feet together

2) grip down 1 in. from top of grip

3) move the left foot back 1.5 - 2 in. (open stance - toe line runs away from target line)

4) take a medium size step left with left foot and small step to right with right foot (narrow stance)

5) hands slightly forward / in front of the ball
Ball position when chipping
ball about 1 fist from body
key checkpoints for posture of chip
flex in knees & bend forward at waist
4 key points for mechanics of chip swing
1) use arms, shoulders, and upperchest to move club back - no active use of wrists or hands

2) keep the club over the target line as long as possible

3) club should clip the grass right behind the ball

4) turn upper chest on follow through - follow through should be longer than the backswing
Square grooves vs. V grooves
square grooves create more spin
yardage difference created by a 3-4 Degree difference
10-15 yards
Graphite vs. Steel
Graphite - lightweight, more distance, higher trajectory, less accurate - used in woods and hybrids
Names of different flexes
ladies, senior, regular, stiff, extra stiff
Faster swing = _______ Shaft
faster swing = Stiffer shaft
What is flex point
Flex point - Where the bend in the shaft occurs at
what does flex point affect
trajectory,

Lower flex point = higher trajectory
What does the weight of a club affect
trajectory and control
What is the significance of a 10 gram difference in weight/
1/2 in. of flex
Definition of Torque
resistance to twisting

stiffer shaft = less torque
Order of play from tee box and for the rest of hole
on the tee - from best to worst score from previous hole

rest of hole - whoever is furthest away plays first (called out of away)
6 lack of knowledge rules
1) maximum of 14 clubs
- 2 stroke penaly for every shot

2) may not ground club in hazards (sand or water)

3) May not fix spike marks on your line of putt

4) May not ask for advice

5) Must tee ball within the tee area

6) May not remove leaves, rocks or pebbles out of bunker
Woosnam story
British open - had 2 drivers- turned par 3 into triple bogey
Singh/Mickelson story
Singh accused Mickelson of using spikes that were too long
Regular water hazards are marked by _____ stakes/lines and obstruct _____
-yellow

-a direct line of play towards the hole
Lateral water hazard rules
2 club length drop, no nearer hole from the point where the ball crossed into the water
Provisional ball rules
-Play provisional if ball thought to be lost / out of bounds

-inform partners

-mark provisional different from 1st ball

-play up to where the 1st ball should be

-if 1st ball found - play first ball - no penalty

-if 1st ball not found - play provisional under stroke and distance penalty
Free Relief
if ball is at rest on a manmade immovable obstruction then player recieves 1 clublength free relief no closer to the hole