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11 Cards in this Set
- Front
- Back
behavior as a system
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def: complete set of behavioral interrelationships standing b/w O & E and mediating their commerce
-it is holarchically organized, and w/ concentric circles inside->outside: episode, relationship, interrelationship, *complete set of interrelationships* |
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representations of behavioral organization
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1)three-term contingency
2)stimulus generalization gradient 3)features analysis 4)determiners analysis |
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three-term contingency
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-s^D x R -> s^R/P
-represents behavior interrelationship -s^D x R is stimulus control, R -> s is response contingency -contingent means IF/THEN -learning actualizes it |
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stimulus generalization gradients
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-definite case of stimulus control
-is the basis for B organization -allows learning but would be maladaptive to generalize indiscriminately, must be limited/constrained (similar= same significance, less similar= less likely to participate in same B) -a 7 would be 50% related to a 5, and the 7 is the S^delta... they may seem similar but a 5 is not a 6, discrimination training is needed (which is where refinement of B r-ship takes place) -if you use discrimination training at s^delta you get peak shift -peak shift: complexification of B r-ship |
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features analysis
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-def: degree of stimulus control is determined by response contingency
-3 features of B performance: Selective, Dynamic, or Coordinate -entropy: complete equalization in distribution of probability -if we reinforce X the probability of this B will increase @ expense of any other competing B's |
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determiners analysis
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-def: 2 sources of behavior: specific biasing and general biasing
-uses grid w/ 4 cells: spec. E, gen. E, spec. O, gen. O -to find out B organization/tendency multiply cells 1x2x3x4 -previous learning has effect on all 4 cells though |
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Response Style component of personality (learning and B organization)
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-learning promotes B org'n (shapes the contours of the stream of B)
-if you have an extensive record of B over time, you find consitencies, regularities, and patterns--> characteristic B aka response style component |
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Learning as a truing process
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-def: learning is a movement towards competence
-2 types of learning: 1)stimulus sequence learning- O uses 1st stim. as predictor of what's coming, allowing for preparation and "an edge" -temporal contiguity and probability affect if they will be linked aka learned -CLASSICAL c-ing 2)response consequence learning- "when i do this to that, i get those" -learn how to produce effects in world-> learn how to produce/avoid consequences -OPERANT c-ing |
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psychophysiological uncertainty- definition
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-definition: increase in variability showing up in basic psychological and behavioral parameters
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psychophysiological uncertainty- conditions that promote it
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-any significant deviation from regular behavioral and stimuli interaction, specifically:
novel consequences, novel stimulus, or novice behavior |
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psychophysiological uncertainty and learning
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-uncertainty is the catalyst for learning. chaos provides unsure state where old patterns can be avoided to produce a new one
-people learn at different rates, so the first step is est. criteria to figure out where they catch on |