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28 Cards in this Set

  • Front
  • Back

William Thoms

Invented the word folklore

Edward tylor

Coined the term survivals

Folklore

Artistic communication in small groups

Folk

Any group of people whatsoever who share at least one common factor


Unofficial and informal levels of a groups culture in which we all participate in overlapping circles

Lore

Specific expressed forms that a group uses to communicate and interact

4 categories of folklore

Verbal- things we say, stories, jokes, limericks


Customary- things we do, medical practices, dances, celebrations


Material- things we make, toys, tombstones, quilts


Belief - things we believe, luck, ghosts, Bigfoot

Narrative

Story


Experience transformed into verbal account


Told chronologically

Success of a narrative depends on

Audience understanding references


Audience engaging in the "space between sentences"

Folk narrative

Multiple versions (no correct version, each telling recreates it)


Reflects the past and present


Reflects the individual and community

Myth

Regarded as sacred and true


Concerned with ultimate realities, set outside of recorded time


Usually involve divine characters

Folktale

Regarded as fiction or fantasy


No character development, static


No internal conflict, 2d characters and stories


Legend

Single episode that is bizarre, embarrassing, miraculous, etc


Set in historical time, world as we know it


Negotiation of truth

Emic

In group perspective

Etic

Out group perspective

Urban legend

All legends: negotiation of truth, set in known world


Urban legends also: FOAF, happen right here and now, poetic justice, continue to exist in modern world, reflect hopes fears anxieties

Conservatism

Recurring motifs, formulaic repetition


Motif

Smallest element of a legend that persists in tradition

Dynamism

Adaptations to fit cultural shifts


Incorporation of motifs from other legends rumors or jokes

Oikotype

Localized variations of folklore

4 contexts

Cultural- beliefs and values of folk group the narrative is told in



Social/situational- influence of immediate environment and audience



Individual- narrators personal influence and reason for choosing the narrative



Comparative- comparing narrative to other narratives, both in and out of surrounding culture

Rumor vs legend

Rumor- short, non narrative, exptrssion of belief open ended



Legend- longer, narrative, closed

Ostension

Enactment of legend

Quasi-ostension

Interpretation of an experience based on belief in a legend

Pseudo ostension

Enactment of a legend by non believers as a hoax

Pilgrimage

Ritualized journey to a sacred spot for spiritual renewal or transformation

Parts of a legend trip

Introduction


Enactment


Recounting experience

Elements of performance

Acoustic- words, music, etc


Visual- costumes, symbols, props


Kinesics- non verbal expression, body language, etc


Proxemics- spatial relations, cultural conventions about distance between teller and audience

Great change

After WWII


Modernization


Division of labor


Folk groups no longer based in location, less sense of community (more transportation, differentiation)


Systemic relationships


Urbanization and suburbanization


Changing values