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55 Cards in this Set

  • Front
  • Back
Information Processing Model of Sensation and Perception (STS CMO)
Sensory system, Transduction of energy, Sensory memory, CNS processing and coding, Memory and transformation, Overt behaviour
Human eye (CILPLOBS)
cornea, iris, lens, pupil, layers (of retina), optic nerve, blood vessels, sclera
Retina layers
Ganglion, bipolar, photoreceptor
Number of rods
120 million
Number of cones
6 million
Cone features
Color vision, high clarity, located mostly in fovea
Rod features
Light sensitive, low activation threshold, found in periphery of retina
When eyes fixate on an object
they make fast, aimless, jittering movements
Purposive movements (three)
Conjugate, saccadic, pursuit
Visual system (TO PLS OP)
Temporal, optic chiasm, pulvinar nucleus, lateral geniculate nucleus, superior colliculus, optic radiation, primary visual cortex
Somatosenses
Pressure, temperature, heat
Skin senses (HF AVSSP)
Hair, free nerve endings, artery, vein, specialised receptor, sweat gland, pacinian corpuscle
Chemical senses
olfaction, taste
Olfaction receptors location
in the olfactory epithelium
Perception of objects involves
organisation of elements
In perception, whole is more
than the sum of its parts
Gestalt psychology was devised by
Wertheimer, Kohler, and Koffka
What we see depends on
the relations of elements to one another
Gestalt principles (GIPS GCCC)
grouping, illusory contours, proximity, similarity, good continuation, closure, common fate
Pattern perception template model (simple but unlikely)
From looking at things, acquire templates – visual memories stored by the visual system.
Pattern perception prototype model
Visual stimulation are compared with prototypes – idealised patterns of a particular shape
Pattern perception feature detection models
Visual system encodes images of familiar patterns in terms of distinctive features that specify particular items
Bottom-up processing (or data driven processing)
Perception is constructed out of the elements of the stimulus. Information is processed by successive levels of the visual system until the highest are reach and the object is perceived.
Top-down processing
Refers to the use of contextual information
Perception usually consists of a combination
of top-down and bottom-up processing.
Binocular cues - convergence
In depth perception, eyes both look at the same point of a visual scene (make conjugate movements). The brain controls extraocular muscles - knows angle between them, which is related to the distance between the object and the eyes
Binocular cues - retinal disparity
In depth perception, when focusing on objects at different distances they will fall on different portions of the retina of each eye - amount of disparity produced on the two retinas provides an important clue about distance.
The visual system of the brain - sensory information
Sensory information from the eye is transmitted through the optic nerve to the thalamus; from there it is relayed to the primary visual cortex. The results of the analysis performed there are sent to the first level of visual association cortex in the occipital lobe and then to the second level of association cortex in the temporal and parietal lobes.
The visual system of the brain - visual information
Sensory information from the eye is transmitted through the optic nerve to the thalamus, and from there it is relayed to the primary visual cortex. The results of the analysis performed there are sent to the visual association cortex of the occipital lobe (first level) and then on to that of the temporal lobe and parietal lobe (second level). At each stage, additional analysis takes place.
Perpetual disorder - blindsight
A patient can lose substantial areas of the PVC and yet show evidence of perceiving objects despite being cortically blind.
Perpetual disorder - visual agnosia
A patient with posterior lesions to the left or right hemisphere may have considerable difficulty in recognising objects.
Apperceptive agnosia
the inability to recognise objects.
Associative agnosia
the inability to make meaningful associations to objects that are visually presented.
Prosopagnosia
an impairment in the ability to recognise familiar faces.
Perpetual disorder - spatial neglect
A patient with lesions in the right parietotemporal cortex may have difficulty in perceiving objects to the left.
Classical conditioning
Organism learns that some stimuli predict important events. CS must reliably predict the UCS.
The strength of the CR depends on
intensity and timing.
Law of effect (Thorndike)
responses that produce a satisfying effect in a particular situation become more likely to occur again in that situation, and responses that produce a discomforting effect become less likely to occur again in that situation.
Operant conditioning outcomes
Positive reinforcement, negative reinforcement, punishment, schedules of reinforcement
Schemas
Organise our thoughts, feelings, perceptions, and beliefs about the world
Attribution theory
deals with how the social perceiver uses information to arrive at causal explanations for events.
Attributional biases
Actor-observer effect, false consensus
Actor-observer effect
Make different kinds of attributions for our own and others’ behaviour
False consensus
Belief that one’s own behaviour and views are widely shared
Cognitive dissonance
Discrepancy between attitudes and behaviour
Group processes
obedience, conformity, social facilitation, social loafing, diffusion of responsibility
Crick’s astonishing hypothesis
a person's mental activities are entirely due to the behavior of nerve cells, glial cells, and the atoms, ions, and molecules that make them up and influence them
Penrose and Hameroff’s quantum model
suggested that consciousness takes place in the skeletal structures of neurons (called cytoskeleton), specifically in parts of the neuron called microtubules
Dichotic listening
dichotic listening task requires a person to listen to one of two messages presented simultaneously, one to each ear.
Shadowing
involves repeating back as quickly but as accurately as possible one of the two messages. This task ensures that the individual pays attention only to that one message.
EEG - alert
high frequency. 15-30 Hz. low amplitude activity called beta activity.
EEG - relaxed
medium frequency. 8-12 Hz. medium amplitude activity called alpha activity.
EEG - stage 1 and 2 sleep
3.5-7.5 Hz. theta activity.
EEG - stage 3 and 4 sleep
high amplitude. less than 3.5 Hz. slow-wave sleep. delta activity.
EEG - REM
EEG that is typical of a person who is awake and active (theta, alpha and beta activity).