• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/29

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

29 Cards in this Set

  • Front
  • Back
Pan
Horizontal axis of camera movement (follows an object)
Tilt
Vertical axis (office building, tall person, cathedral)
Dolly/Truck
Moves horizontal with object
Mechanical
Get's interesting shots (football stadium) often from above
Pull Focus
Changes focus, cannot focus on two things at once
Zoom
Zooms in on an object or goes farther away
Cut
A stop in the scene. Appears seamless in finished product
Dissolve
One scene to another in a soft way
Fade
Commercial breaks - mostly fades to black
Effects Transition
Special effects to transform one image to another - page turn, wipes, morphing
Montage Sequence
Usually with music and no dialogue, a series of shots to show passage of time
Master/Establishing Shot
Start of movies - where characters are
Full Shot
Show character from feet to top of head
Medium Shot
Character from the waist to top of head
Medium Close - Up
Chest to top of head
Close - Up
Just head
Extreme Close-Up
Identifying one thing the audience needs to focus on (knife)
Rule Of Thirds
Place of interest is usually in the 1st or 2nd third of the screen
Head Room
Space between head and top of frame
Nose Room
The allowing of space in the direction the subject is looking
Lead Room
Space in front of a moving subject
Background
Aware of background (nothing sticking out of their heads)
180 Rule
The same character should always be on the left and the right
Camera Height
Low (feet), middle (waist/shoulders) and high (shoulders/face)
Tilted Horizon
Showing that something isn't quite right
Staging
Where you put things on stage
Depth Staging
Everything plays to the audience on the same plane
Planar Staging
Cannot have both characters in focus at the same time
Multi-Level Action
Two things happening at the same time