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99 Cards in this Set

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Classical Conditioning (Pavlov)
US (Meat)/UR (Drool)
CS (Bell) /CR (Drool)
US + CS = CR
Forward Conditioning
CS (Bell) then US (Meat)
Backward Conditioning
US (Meat) then CS (Bell)
Not effective
Delayed Conditioning
CS (Bell) precedes and overlaps presentation of the US (Meat)
MOST EFFECTIVE
Generally .5 second delay
Trace Conditioning
Presenting and terminating the CS (Bell) prior to presenting the US (Meat)
Simultaneous Conditioning
CS (Bell) & US (Meat) @ the same time
LEAST EFFECTIVE
Number of Trials
W/ increased trails = better conditioning, but CR is typically weaker than UR.
Extinction
CS (Bell) w/o US (Meat) will cause decay.
Spontaneous Recovery
After extinction, responding to the CS (Bell) with a CR (Drool).
Stimulus Generalization
Responding with a CR to a stimulus that is similar to the CS.
Ex: Different tones
Stimulus Discrimination
Ability to differentiate b/t similar stimuli. Can be trained by pairing the correct tone, but not pairing similar tones.
Experimental Neurosis
Very difficulty discriminations causing frustration.
Higher-Order Conditioning
Adding another US (Flashing light) before the primary US (Bell).
John B. Watson
"Father of American Behaviorism" Rejected subjective interpretations and suggested that observable/measureable behaviors are key.

Poor little Albert was conditioned to fear white rats which generalized to a white rabbit, cotton, and Santa.
Reciprocal Inhibition (Wolpe)
A form of counterconditioning to alleviate anxiety reactions by pairing a stimulus that produces anxiety (CS) w/ a stimulus that produces relaxation or other INCOMPATIBLE responses (US).
Systematic Desensitization
Pairing relaxation with hierarchically-arranged anxiety-evoking events.
1. Relaxation Training
2. Constructing the Anxiety Hierarchy
3. Desensitization in Imagination
4. In Vivo Desensitization
Behavioral Sex Therapy (Sensate Focus)
Pairing situations that evoke performance anxiety w/ pleasurable physical sensations and relaxation.
Most effective for treating PE and vaginismus.
Aversive Counterconditioning
Pairs a target behavior (CS) such as ETOH with a unpleasant US such as a shock or nausea.
In Vivo Aversion Therapy
Pairing at target behavior with an aversive stimulus. Initially moderately effective, but high relapse rates and limited generalizability. Also most effective when in combination with other treatments.
Covert Sensitization
Imagining the pairing of a nonpleasent US with a CS. For example, vomiting when smoking.
Dismantling Strategy
Assessed countercondition in systematic desensitization and found that extinction or EXPOSURE W/O ANXIETY producing stimuli (CS) may be the primary factor responsible.
Mowrer's Two-Factor Theory of Learning
A person first develops an anxiety reaction to an neutral stimulus (CS) when that stimulus is paired with a stimulus (US) that naturally elicits anxiety (classical conditioning). Then they avoid the CS b/c it allow them to avoid anxiety (negative reinforcement).
In Vivo Exposure w/ Response Prevention (Flooding)
Real life EXPOSURE to anxiety provoking stimuli W/ RESPONSE PREVENTION.
1. Massed/long exposure is better than brief.
2. High-anxiety is not key; tranquilizers may help.
3. Self-controlled and group exposure can be effective.
4. Exposure & Response Prevention are essential.

In-vivo flooding is considered the most effective psychological treatment for Agoraphobia, with reports of long-term improvement for to 75% of treated patients.
Implosive Therapy
Imagination of feared stimulus to provoke high anxiety. Stampfl the developer was Psychodynamic.
Graduated Exposure
Helpful for reducing avoidance caused by initial exposure to high-anxiety arousing situations.
Eye Movement Desensitization Reprocessing (EMDR)
Lateral eye movements. Effective for PTSD.
Edward Thorndike
Cats in "puzzle boxes." Associations deveop b/t actions and environmental stimulation. Trial-and-error. (INSTRUMENTAL LEARNING)
Law of Effect (Thorndike)
We repeat behviors that result in pleasure.
B.F. Skinner
Operant Conditioning - How we act upon our environment.
Positive Reinforcement
Applying a stimulus that increases behavior.
Ex: Pressing lever = food.
Negative Reinforcement
Taking away a stimulus that increases behavior.
Ex: Pressing lever = stops a shock.
Positive Punishment
Applying a stimulus which decreases behavior.
Ex: Slapping a dog with a newspaper after she chews up shoes.
Negative Punishment
Removal of a stimulus which decreases behavior.
Ex: Taking away allowance for bad grades.
Operant Extinction
Withholding reinforcement. Where's my food?
Extinction (Response) Burst
The initial increase in a behavior after extinction. Serioulsy, where is my food?
Behvaior Contrast
If reinforced for 2 beh and 1 is w/held, the other beh will increase.
Primary (Unconditioned) Reinforcers
Inherently desirable. Food & Water.
Secondary (Conditioned) Reinforcers
Acquire value via repeated association. Tokens, applause, a gold star sticker.
Generalized Conditioned Reinforcer
When the reinforcer can be exchanged for a variety of primary reinforcers. MONEY.
Continuous Schedule
Fast acquistion of a behavior; reinforcement after each response. In contrast satiation rate and extinction are high.
Intermittent Schedule
Partial schedule is best after a behavior has been acquired.
Fixed Interval (FI)
Reinforced after a fixed interval. Low rates. Scalloped rates. Beh increases before reinforcement. WEEKLY WAGES.
Variable Interval (VI)
Reinforced after an averaged interval.
Responses are steady but of low amplitude. Known POP QUIZ.
Fixed Ratio (FR)
Reinforcement after a specific # of responses.
High and steady responses with a brief pause after reinforcement. PEICEWORK.
Variable Ratio (VR)
Reinforcement after an averaged ratio.
Highest rate of responses which are resistent to extinction. GAMBLING.
Concurrent Schedules of Reinforcement
2 or more simultaneous and independent schedules, each for a different response. "Matching Law"
Stimulus Control
A behavior does or does not occur due to the presence (or absence) of discriminative stumuli (e.g., red/gree light). NEGATIVE or POSITIVE STIMULUS DISCRIMINATION. Another e.g. of two-factor learning.
Chaining
Combo of Classical and Operant Cond believe to account for complex behaviors. A number of distinct responses with each response serving as both a secondary reinforcer for the previus response and a positive discriminative stimulus for the next response; final response is usually a primary reinforcer.
Stimulus Generalization
A stimuli similar to the discrimative stimuli with the target behavior.
Ex: Responding to a blue rather than green light.
Response Generalization
Increasing the frequency of similar responses.
Ex: Baby calling "Dada, baba, gaga"
Escape Conditioning
Result of NEGATIVE REINFORCEMENT. A Behavior increases b/c its performance allows to escape reinforcer.
Ex: Pressing a lever to avoid a shock.
Avoidance Conditioning
TWO-FACTOR LEARNING. The onset of the negitive reinforcer is preceded by a cue (positive discriminative stimulus), which signals that the negative reinforcer is about to be applied. Learns to respond to avoid the negative reinforcer.
Ex: Green light = shock. Push lever = no shock.
Positive Reinforcement Thearapy Factors
1. Contingency
2. Immediacy - Right after
3. Magnitude
4. Schedule of Reinforcement
5. Verbal Clarification
6. Prompts can be pos discriminative stimuli.
Thinning
Continuous to intermittent schedule.
Fading
Gradual removal of a prompt.
Shaping
Reinforcing successive approximations - coming closer and closer to the target behavior.
Premack Principle
A high probability behavior is used to reinforce a low probability behavior.
Ex: Watching TV after studying an hour, if studying is infrequent.
Punishment Thearapy Factors
1. Immediacy - @ onset
2. Consistency
3. Intensity - Moderate
4. Verbal Clarification
5. Removal of All Positive Reinforcement
6. Reinforcement for Alternative Behaviors
Verbal Reprimands
"No or Stop!" are largly ineffective and may increase unwanted behaviors.
Overcorrection
Form of POS PUNISHMENT:
1. Restitution
2. Positive Practice to exaggeration
Response Cost
Form of NEG PUNISHMENT and involves removing a specific reinforcer whenever a target is performed.
Ex: No TV for talking back.
Time-Out From Reinforcement
Removing all sources of positive reinforcement for a brief time in order to decrease a behavior.
5-10 minutes w/ explainations are best.
Decreasing Behavior with Extinction
1. Consitency w/ no Pos R
2. Schedule of Reinforcement
3. High Duration and Magnitude are diff to extinguish
4. Reforcement of Alt Beh
Contingency Contract
1. Defines rewards for behavior
2. Behaviors must be observable
3. Consequences for failure
4. Bonuses for good behavior
5. Record-keeping for feedback
Token Economy
Tokens are GEN COND reinforcers and rewards are UNCOND reinforcers.
1. Defining target behaviors
2. Select reinforcers
3. Monitor
4. Thin reinforcer
Social Skills Training
Op Cond, Class Cond, and Social Learning.
Modeling, coaching, behavior rehersal, feedback, reinforcement, and homework.
Differential Reinforcement
All behaviors except the target are positively reinforced. No SIB if playing w/ toy.
Latent Learning (Tolman)
Leaerning can occur w/o reinforcement. "Cognitive maps" w/ rats w/o reinforcement.
Kohler
Insight (cog restructuring of enviro) demonstrated by chimp observation.
Observational (Social) Learning (Bandura)
1. Attention
2. Retention - enhansed via cog rehersial
3. Production
4. Motivation
Guided Participation/Paticipant Modeling
Progressive performance by learner w/ assistance from a model. Effective for treating phobias. Coping is better than mastery.
Learned Helplessness
The tendency to give up b/c of being overwhelmed. Internal, stable, and global attributions. Hopelessness.
All C-B Therapies
1. People respond to cog rep of events rather than the events themselves.
2. Learning is cog
3. Cog med emot and beh dysf
4. Changing cog can change dysfunctional beh/emot
Rational Emotive Behavior Therapy (Ellis)
A (External Event)
B (Belief about A)
C (Emot or Beh)
D (Attempt to alter beliefs)
E (Alt thoughts)
Neurosis stemms from irrational beliefs (e.g., must's and should's).
Beck's Cognitive Thearapy
Views depression as a result of dysfunctional SCHEMAS, AUTOMATIC THOUGHTS, and COG DISTORTIONS. Also call "COLLABORATIVE EMPIRICISM" b/c of it's emphasis b/t therapist and client. SOCRATIC dialogue. Time limited (ave is 15 sessions).
DEPRESSION'S COG TRIAD:
Neg view of SELF, WORLD, and FUTURE.
Common Cog Distortions
1. Arbitrary Inference - Conclusions w/o evience; Jump to conclusion.
2. Overgeneralization
3. Selective Abstraction - Attending to detail rather than the whole.
4. Personalization - Externeal events to oneself.
5. Polorized Thinking
6. Emotional Reasoning - beliefs due to "feeling" a certain way.
Rehm's Self-Control Therapy
Uses HOMEWORK and GROUP. Deficits in the following make it difficult to cope w/ depression:
1. Self-Monitoring - attend to neg events.
2. Self-Evaluation - inaccurate interal att and hold themselves to rigid standards.
3. Self-Reinforcement - little self reward and lots of punishment.
Self-Instructional Training (Meichenbaum)
Substituting adaptive statments. STEWERT SMALLEY
1. Cog Modeling
2. Cog Participant Modeling
3. Overt Self-Instruction
4. Fading Overt Self-Instruction
5. Covert Self-Instruction
Thought Stopping
Thought STOPPING. Eliminating ruminations and self criticism. Covertly yelling "Stop!" and snapping a rubber band.
Stress Inoculation(Meichenbaum)
1. Educational - understanding beh and cog
2. Skill Acquistion - learns and reherses
3. Application phase

The idea is to give the person the opportunity to deal with a low "dose" of anxiety-provoking stimuli, in order to help the person build coping skills.
Self-Control Procedures
Techniques adminstered by client.
Self-Monitoring
Typically used as informational, but can influence target behaviors.
Stimulus Control
Triggered by another stimulus.
Ex: Smoking after coffee.
1. Narrowing - Restricting behavior to specific times.
Ex: Eating at mealtime
2. Cue Strengthening - Linking beh to an envir
Ex: Studying in study
3. Fading - Changing stim conditions.
Ex: Gum instead of cigarette
Biofeedback
Feedback about physiological processes to voluntarily control them. RAYNAUD'S and certain forms of URINARY AND FEC INCONTIENCE. Relaxation is = for hypertension and tension headaches.
Information Processing Model
Sensory - large chunks; "echoic" & "iconic"
STM - 30 sec; primary (7 +/- 2)and WM
LTM - Elaborative rehersal vs. Maintenance rehersal
Serial Position Effect
Primacy and recency effects.

When there is a brief delay, memory for information at the beginning of the list is better than memory for information at the end of the list.
Levels-Of-Processing (Tulving & Craig)
Memory diff are not due to storage, but to diff levels. STRUCTURAL, PHONEMIC, and SEMANTIC (deepest and leads to the best retention).
Declarative Memory
Facts
1. Semantic
2. Episodic
3. Flashbulb
Implicit/Explicit
Implicit mem is auto, while explicit memory requires conscious recollection.
Prospective Memory
Recalling what to do.
Recollection distortions
Schemas, bias, and construction.
Metamemory & Metacognition
MM - How one learns to learn such as mnemonics.
MC - Knowledge of own cog.
Ebbinghaus
Forgetting curve
Retroactive Interference
New interferes w/ old
Proactive Interference
Old interferes w/ new
Cue-Dependent Forgetting
When cues aren't available to aid in recall.
Encoding Specificity
Similar encoding and cues used to recall = better recall.
Elaborative Rehearsal
Connecting new infor to old schemas.
Mnenomic Devices
Imagery, org, and context to improve recall.