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40 Cards in this Set

  • Front
  • Back
Indirect Characterization
1. By apperence
2. By speech
3. By private thoughts
4. By the response of other characters
5. By actions
Omniscient P.O.V.
The narrator is a godlike observer who knows everything that is going on and who can see into each characters heart and mind.
Antagonist
The character or force that comes into conflict with the protagonist.
Situational Irony
It describes an occurence that is not just surprising; it is opposite of what we expected.
Climax
The most tense or exciting moment in the story, when something happens to decide the outcome of the story.
Third Person Limited P.O.V.
The story is told by an outside observer.
Resolution (Denouement)
When all problems are resolved.
Dramatic Irony
Kind of irony that occurs when we know what is in story for a character, but the character does not know.
Internal Conflict
Occurs when a character struggles against some personal quality that is causing trouble.
Connotations
Words carried by a tone or attitude.
Conflicts
When a character is struggling with something.
Motive
What motivates or moves that person to act as he or she does.
Protagonist
The main character.
Verisimilitude
Giving a story a kind of truth or belivability.
Suspense
Quickening out curiosity.
Point of view
The vantage point from which a writer tells a story.
External Conflict
Something caused outside the character.
Dynamic Character
Someone who changes in an important way during the course of the story.
Direct Characterization
Tells us directly what the character is like.
Stock Character
A person who fits our preconceived notions about a "type."
Basic Situation (Exposition)
Presents a character who is placed in a situation that contains the possibility of action.
Atmosphere
(ask)
Complications
Problems that arise in the story.
Flat Character
Has only one or two key peronality traits and can be described in a single sentence.
Foreshadowing
Clues about what is going to happen as the story unfolds.
Setting
An indication of when or where the action is set.
Plot
Framework of the story
Sarcasm
Saying someting that's ovbiously not true to make a point that is.
Parody
A humorous adaptation of a serious work.
Round Character
There are more sides to this character's personality.
Verbal Irony
When we say one thing but mean the opposite.
Static Character
Are exactly the same at the end of the story as they were at the beginning.
Theme
Some idea or insight about human life and human nature that gives meaning to the story.
Symbols
An object, setting, event, animal, that functions in a story the way you'd expect it to but also stands for something greater than itself, usually for something abstract.
First Person P.O.V.
An "I" tells the story.
Figurative Language
A metaphor.
Irony
The pretense of ignorance in order to ridicule a person or to expose the truth about a situation.
TOne
The attitude a speaker or writer takes toward a subject, audience, or character.
Romance
A fictional world that is far from ironic and one that sometimes is more entertaining than truthful.
Satire
Any writing that uses ridicule to bring about social reform.