Use LEFT and RIGHT arrow keys to navigate between flashcards;
Use UP and DOWN arrow keys to flip the card;
H to show hint;
A reads text to speech;
41 Cards in this Set
- Front
- Back
- 3rd side (hint)
Idiom |
A figurative expression that means something different than what is said; culturaloxymoro |
|
|
Oxymoron |
2 opposite words that come together for special effect |
|
|
Onomatopoeia |
A word which its sounds makes you think of the meaning |
Bang, Buzz, Zap |
|
Hyperbole |
Unrealistic exaggeration |
So hungry I could eat a cow |
|
Personification |
An object idea or animal is given a human-like quality |
Rock was stubborn |
|
Simile |
A comparison using like or as |
Ice was as smooth as glass |
|
Metaphor |
Comparison not using like or as |
Ice was glass |
|
Figurative Language |
A way of using words to make an imaginative connection |
|
|
Direct Characterization |
The writer makes a direct statement about a characters personality |
|
|
Indirect Characterization |
Th writer reveals information about a character through thoughts, words, and actions |
|
|
Major Characters |
They appear throughout the novel; are involved in the important actions |
|
|
Protagonist |
Main character, lead figure, hero |
|
|
Antagonist |
Something that works against the main character, not necessarily a person |
|
|
Minor Characters |
They are in the novel for a specific reason; may be essential to the plot; is in the shadows |
|
|
Setting |
Time and place of a story |
|
|
Plot |
The main events in the story |
|
|
Tone |
The author's lesson; the overall created feeling |
|
|
Theme |
The author's message |
|
|
Dialogue |
A discussion between 2 or more characters |
|
|
Monologue |
1 character talking to the reader/himself |
|
|
Character Traits |
The type of person is revealed through actions, dialogue, and directly through the author |
|
|
Motive |
Why a character does what they do |
|
|
Conflict |
The problem in the story which triggers action |
|
|
Person vs........ |
Person Society Nature Self Fate or God |
|
|
Exaggeration |
Stretching the truth |
|
|
Verbal Irony |
Involves a contrast between what is said or written and what is meant |
|
|
Situational Irony |
When what happens is the opposite from what is expected to happen |
|
|
Dramatic Irony |
When the reader knows something that a character doesn't |
|
|
Symbol |
A real object used to represent an idea |
|
|
Foreshadowing |
A writer hints what's about to happen |
|
|
1st Person P.O.V. |
"I"/one character tells the story |
|
|
3rd Person P.O.V. |
The story is told by someone outside the story |
Narrator |
|
Flashback |
The story goes back to an earlier time and explains something to better understand the story |
|
|
Alliteration |
Repeats the beginning consonant sound |
Creamy and crunchy |
|
Cliffhanger |
The author leads the reader "hanging" and eager to see what will happen next |
|
|
Resolution |
Where everything ends and the problems are solved |
|
|
Allusion |
A reference to something |
|
|
Introduction or Exposition |
Setting, characters, and main conflicts are introduced |
|
|
Rising Action |
When conflict begins |
|
|
Climax |
The high point; major conflict erupts |
|
|
Falling action |
Events that immediately follow the climax; leads to solving the conflicts |
|