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14 Cards in this Set

  • Front
  • Back

Earthquake

when the ground shakes as a result of seismic waves generated by moving tectonic plates on the mantle

Normal fault

hanging wall goes down; foot wall goes up

Reverse fault

hanging wall goes up, foot wall goes down

Strike-slip fault

slides in different directions

Focus

EXACTLY where the earthquake starts

Epicenter

the place aboveground EXACTLY above the focus

P wave

compressional wave; think of slinky, fastest

S wave

right angles to the directions it is going, slower, cannot travel through liquid

Surface Waves

most destructive, goes at the surface (duh!), slowest

Richter Scale

base-10 logarithmic scale (magnitude 1.0 does 1 damage, but mag 2.0 does 10 damage, and mag 3 does 100 damage) (goes by tens)

Mercalli Scale

measures the intensity (e.g. II-III is weak, IV light, V moderate, VI-VII strong, VIII Severe, IX Violent, X + extreme)

Moment magnitude

measures how much energy is released

Tsunami

super wave that is made when there is an earthquake at sea

Liquefaction

when the ground gets moisture from water and things sink into the ground (cars, buildings, even people!) (then the ground re-solidifies, making everything stuck! Not a happy person, especially if you got stuck!!!)